Success Mode 2008 Quick Reference: Fielder Abilities

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Contents

Hitting Abilities

Bases Clearer

Bunt Master

  • (Game) Hit a lot of no-strike hits
  • (Buy/Gamble) From Ability Boost screen
  • (Use) Secrets of Hitting

Clutch Hit (Increase)

Note: Events will improve Clutch Hit ability in increments.

Contact Hitter

  • (Buy/Gamble) From Ability Boost screen
  • (Use) Legends of Baseball
  • (Freetime) Sittch / Ninja 7: Shuriken Throws
  • (Arc) Complete Lucy's arc

Firstball Hitter

  • (Buy/Gamble) From Ability Boost screen
  • (Use) Secrets of Hitting
  • (Random) See sunrise with Marvin
  • (Random/Free Time) Frank 8roast ball event

Good B2B Hitter

Gd Bunt

  • (Buy/Gamble) From Ability Boost screen
  • (Random) Tom / Pitching Machine 2
  • (Use) Secrets of Hitting

Gd Infield Hitter

Gd Pinch Hitter

  • (Buy/Gamble) From Ability Boost screen
  • (Use) Secrets of Hitting
  • (Date) Patty / SC 2 / Movie / Shorter line

Grt Infield Hitter

Hot Hitter

  • (Game) Get consecutive hits in a game
  • (Freetime) Sittch / Ninja 1:Alter Ego/ 7+ Correct
  • (Use) Secrets of Hitting

Intimidator

  • (Arc) Complete Patty's arc

Power Hitter

  • (Buy/Gamble) From Ability Boost screen
  • (Game) Conditions unknown
  • (Use) Legends of Baseball
  • (Practice) Strength Training Lv 9

Pull Hitter

Push Hitter

  • (Buy/Gamble) From Ability Boost screen
  • (Game) Opposite field home runs (?)
  • (Use) Secrets of Hitting

Rally Hitter

  • (Use) Secrets of Hitting
  • (Date) Patty / Ben Collapses / Wait a little longer
  • (Arc) Complete Frank's arc

Refined

Spray Hitter

  • (Buy/Gamble) From Ability Boost screen
  • (Use) Secrets of Hitting
  • (Game) Three hits to each part of the field (?)
  • (Freetime) Sittch / Ninja 7: Shuriken Throws (Only if you already have Contact Hitter)
  • (Arc) Complete Lucy's arc

Table Setter

  • (Buy/Gamble) From Ability Boost screen
  • (Use) Secrets of Hitting
  • (Freetime) Frank / Sick sister story
  • (Arc) Patty's Arc / Ben gets a loan / agree to help out

Tough Out

VS Lefty

  • (Buy/Gamble) From Ability Boost screen
  • (Game) Get several hits off left handed pitchers

Walk-Off Hitter

Defense/Baserunning

2nd Position 4

Barehand Catch

  • (Buy/Gamble) From Ability Boost screen
  • (Date) Patty / Mountains 1 / Catch fish
  • (Random) Catch ball at the baseball game
  • (Use) Secrets of Defense

Baserunning 4

  • (Buy/Gamble) From Ability Boost screen

Break Up DP

Cannon Arm

  • (Buy/Gamble) From Ability Boost screen
  • (Random) Catch TV Thief

Gd Block

  • (Buy/Gamble) From Ability Boost screen

Gd Catcher

Grt Catcher

Gold Glover

  • (Buy/Gamble) From Ability Boost screen
  • (Use) Secrets of Defense
  • (Random) Tom / Pitching Machine 4
  • (Freetime) Help Patty run Ducks 2 / See you later!

Head 1st Slide

  • (Buy/Gamble) From Ability Boost screen

Pivot Man

Stealing 4

  • (Buy/Gamble) From Ability Boost screen

Spider Catch

Throwing 4

  • (Buy/Gamble) From Ability Boost screen
  • (Freetime) Frank / Play catch

Tough Runner

  • (Buy/Gamble) From Ability Boost screen
  • (Random) Step out of the way at the baseball game when a ball is about to hit you

Trash Talk

Other

Aggressive FLD

  • (Buy/Gamble) From Ability Boost screen

Aggressive Run

  • (Buy/Gamble) From Ability Boost screen

Aggressive STL

  • (Freetime) Frank / Upper body training
  • (Free Time) Frank / Coffee / Are you treating?

Cautious STL

  • (Date) Patty / Ben Collapses / Wait a little longer

Consistency 4

  • (Buy/Gamble) From Ability Boost screen
  • (Freetime) Street / Buy book
  • (Freetime) Frank / Pick same training twice

Durability 4

  • (Buy/Gamble) From Ability Boost screen
  • (Random) Successful Dr Goodjob operation
  • (Date) Emily / Mountain / Get punched

Gd Morale

  • (Freetime) Frank / Lookout / Lower Body Stretching
  • (Freetime) Street / Movie
  • (Date) Patty / Lookout / City Lights
  • (Date) Patty / SC / Movies
  • (Random) Tom / Pitching Machine 1

Gd Small Ball

  • (Freetime) Frank / Upper body training
  • (Random) Dr Goodjob / Overcoming some trouble areas.
  • (Random) Random Event with Terry (part of a mini-arc)

Patient Hitter

  • (Date) Patty / Ben Collapses / Wait a little longer

Sparkplug

  • (Random) Explore cave with Marvin (final event)

Star

  • (Date) Emily at the Lookout (3rd date there) When the 4 kids ask you to put them on your shoulders, you have a chance to get "Star"
  • (Random) Fountain Ghost story line when randomly asked to finish business with ghost chose, "Go to the park at night."

Negative Abilities

Baserunning 2

  • (Date) Patty / Park / Walk

Clutch Hit (Decrease)

Note: Events will decrease Clutch Hit ability in increments.

  • (Freetime) Sittch / Ninja 3 / Golden glove
  • (Random) Refuse to look for the Doctor's Thief

Consistency 2

  • (Date) Patty / Lake / Rowboat
  • (Practice) Go through the motions during practice (requires Laziness)
  • (Random) Agree to Catch the Doctor's thief

Durability 2

  • (Random) Fail Dr Goodjob's operation
  • (Practice) Get injured twice or more during course of Success mode

Error Prone

  • (Date) Take a girl to same location twice in a row
  • (Random) Burn your tongue eating 8roast ball at Frank's place.
  • (Freetime) Sittch / Ninja 3 / Copper glove

Pr Morale

  • (Random) When Marvin comes by with tickets to baseball game, turn him down

Pr Small Ball

  • (Random) When Marvin comes by with tickets to baseball game, turn him down
  • (Freetime) May get from telling Frank take a walk and go home
  • (Random) When meeting the Doctor in the park, by refusing to hear her alien-husband-kidnap story

Stealing 2

  • (Freetime) Doctor's thief, guess the right direction but miss. Better chance with low speed.

Throwing 2

  • (Freetime) Throwing 2 is possible with the TV thief, you need to guess the right place he will be but you need to hope the throw misses the thief. It takes quite a bit of S\L. Your chances are higher if your arm strength is lower at the time so better to do thief early.

Timely Whiff

  • (Game) Strike out with Power Swing on 10 or more times during course of success
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