Season Mode Items 2007

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Intro

So you already have enough points to pay your salary, have been in the green every month, and looking for a place to use those seemingly useless extra points? Well don't worry, a few minutes of browsing in the shop and the last thing you'll have to worry about is extra points!

Before I get started and explain how the shop works and what each items does, let me warn you. If you are not making more money then you are losing and have a high salary team like the Yankees, do not spend money in the shop! I made the same mistake with the Yanks (Along with penalties from letting players go) and barely escaped bankruptcy even with the World Series won. I had no chance of paying off the debt next year without selling off all my players, so I gave up the season.

Types of Items

The key to getting any young or relatively weak team into a league winning, World Series champion and team-crushing powerhouse is training your players up. But when you start the game, training is painfully slow and it takes almost a year to see any real improvement. The shop allows you to speed things up by buying items that will make the game significantly faster (which unfortunately cost a large chunk of money. But trust me; it pays off in the long run). There is an item to speed up every type of training from Trajectory to Velocity, from Techniques to Training Groups/Friends. For each type of training, there are three levels with an increasingly high cost. Furthermore, while the first level of each training is usually accessible from the beginning of the game, the next two levels require a certain task/accomplishment to unlock them (With the exception of fitness, which has the first two levels). It’s possible for the weakest training equipment to break over roughly a season and it may be possible for the strong equipment to break as well.

Table

Here is a list (which is not yet complete) of every item, what it cost, and how to get it. Items with * need to be confirmed. In Power Pros 2008, the Weak items are renamed as Old items.


Item: What it does: Cost: How to get it: Comments:
Weak Fly Ball Bat Makes trajectory practice a little faster 10,000 Available from start
Regular Fly Ball Bat Makes Trajectory Practices a decent amount faster 30,000 Available from start
Power Fly Ball Bat* Makes trajectory practice a lot faster 50,000 *I believe this requires one to buy a Regular Trajectory Bat but I very well could be mistaken
Weak Connect Bat* Makes CON practice a little faster 10,000 Available from start
Regular Connect Bat* Makes CON practice a decent amount faster 30,000 Get 250+ hits
Power Connect Bat* Makes CON practice a lot faster 50,000 Get 500+ hits
Weak Slugging Bat* Makes power practice a little faster 10,000 Available from start
Regular Slugging Bat* Makes power practice a decent amount faster 30,000 Get 50+ homeruns
Power Slugging Bat* Makes power practice a lot faster 50,000 Get 100+ homeruns
Weak All-Around Bat Makes All-Around Batting Practice a little faster 10,000 Available from start This is the type of training that improves all batting stats at once but slower then each one would improve individually
Regular All-Around Bat Makes All-Around Batting Practice a decent amount faster 30,000 Get 100+ RBI
Power All-Around Bat Makes All-Around Batting Practice (Speed) a lot faster 50,000 Get 200+ RBI
Weak Running Spikes Makes Running Practice (Speed) a little faster 10,000 Available from start
Regular Running Spikes Makes Running Practice (Speed) a decent amount faster 30,000 Get 25+ Steals
Power Running Spikes Makes Running Practice (Speed) a lot faster 50,000 Get 50+ Steals
Weak Stamina Spikes Makes Running Practice (Stamina) a little faster 10,000 Available from start Very useful for Success Mode Players with B Stamina
Regular Stamina Spikes Makes Running Practice (Stamina) a decent amount faster 30,000 Get 15+ Quality Starts
Power Stamina Spikes Makes Running Practice (Stamina) much faster 50,000 Get 30+ Quality Starts
Weak Glove* Makes Fielding practice a little faster 10,000 Available from start This trains Fielding, Error Resistance, and Throwing arm all at once. There is no way to train them separately
Regular Glove* Makes Fielding Practice a decent amount faster 30,000 After 25+ Games have a .900+ fielding percentage for the team on average This can be accomplished any time after 25 games.
Power Glove* Makes Fielding Practice a lot faster 50,000 After 25+ Games have a .950+ fielding percentage for the team on average Same as above
Weak Velocity Ball* Makes Velocity practice a little faster 10,000 Available from start Velocity is speed
Regular Velocity Ball* Makes Velocity Practice a decent amount faster 30,000 *After 25+ games have a 3.00 era See Below
Power Velocity Ball* Makes Velocity Practice a lot faster 50,000 After 50 games have a 2.50 era or less *This seems too hard if not impossible. I'm guessing it's not the average ERA for a team but rather one player with that ERA
Weak Control Ball* Makes Control practice a little faster 10,000 Available from start
Regular Control Ball* Makes Control Practice a decent amount faster 30,000 After 25+ games give up 4 or less walks a game
Power Control Ball* Makes Control Practice a lot faster 50,000 After 50+ games give up 3 walks or less per a game
Weak Breaking Ball* Makes Breaking Ball practice a little faster 10,000 Available from start *Breaking Ball practice is when you work on one individual pitch. This may help speed up learning a new pitch in Spring Training
Regular Breaking Ball* Makes Breaking Ball Practice a decent amount faster 30,000 200+ strikeouts pitched
Power Breaking Ball * Makes Breaking Ball Practice a lot faster 50,000 400+ strikeouts pitched
Sunflower Seeds Makes Fitness practice a little faster *10,000 Available from start Allows for the lessening of fatigue.
Hot Dog *Makes Fitness a decent amount faster *30,000 Available from start and can be bought as long as you have a positive amount of points.
Powerin * Makes fitness a lot faster *200,000 Have more then 200,000 points
*Small Technique Book Allows Technique practice to improve a little faster *10,000 Available from Start If your every going to try technique practice without groups with good trust levels, make sure to at least get the lowest level book
* ___ Technique Book Allows Technique practice to improve a decent amount faster *30,000 *Complete 3+ trades (It may be 4+)
*___ Technique Book Allows Technique practice to improve a lot faster *50,000 *Complete 6+ trades (It may be 7+)
Proof of Friendship Allows 1 more friend for practice groups *10,000 Available from Start
Proof of close friendship *Allows ? more friends for practice groups *30,000 Have more then 5 yellow friends (Second level of friendship, takes about a season)
Proof of very close friendship *Allows ? more friends for practice groups *50,000 *Have more then 5 pink friends (Highest level of friendship, probably takes 2 seasons)
Champion Ring Buy this to be able to see every item your missing Win the World Series 10,000 points This is definitely not worth buying because you already have this wonderful guide that tells you all that and more!
Platinum Ring Makes every type of training a little bit faster ---- Win the World Series with an average salary of 5000 or less. It’s the average, not total salary. If you really want this and your salary is too high, releasing some of your most expensive players and taking the penalty might lower it. You could also do the opposite and sign lower, 300 point free agents to bring the average down.
Change Batting Stance This allows you to change batting Stance ---- Either win a World Series while playing all 162 games and playoffs (don't simulate) or win 3 World Series and play 5 seasons * I don’t know if this includes fast forwarding through parts/innings of games or if this includes playoffs and world series (Although I'd imagine it does).
Change Pitching Stance Change Pitching Stance ---- Either win a World Series while playing all 162 games and playoffs (don't simulate) or win 3 World Series and play 5 seasons * I don’t know if this includes fast forwarding through parts/innings of games or if this includes playoffs and world series (Although I'd imagine it does).
Change Pitch type Allows you to change a pitchers pitchers ---- Either win a World Series while playing all 162 games and playoffs (don't simulate) or win 3 World Series and play 5 seasons * I don’t know if this includes fast forwarding through parts/innings of games or if this includes playoffs and world series (Although I'd imagine it does).
Learn New Breaking Ball Learn a new breaking ball outside of Spring Training ---- Either win a World Series while playing all 162 games and playoffs (don't simulate) or win 3 World Series and play 5 seasons * I don’t know if this includes fast forwarding through parts/innings of games or if this includes playoffs and world series (Although I'd imagine it does).
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