Success Mode 2008 Quick Reference: Fielder Abilities
From MLB Power Pros Wiki
Hitting Abilities
Bases Clearer
- (Use) Secrets of Hitting
Bunt Master
- (Game) Hit a lot of no-strike hits
- (Buy/Gamble) From Ability Boost screen
- (Use) Secrets of Hitting
Clutch Hit (Increase)
Note: Events will improve Clutch Hit ability in increments.
- (Buy/Gamble) From Ability Boost screen
- (Random) Agree to Catch the Doctor's thief
- (Random) Legendary Cave 3: Euclidean Geometry / All right...
Contact Hitter
- (Buy/Gamble) From Ability Boost screen
- (Use) Legends of Baseball
- (Freetime) Sittch / Ninja 7: Shuriken Throws
- (Arc) Complete Lucy's arc
Firstball Hitter
- (Buy/Gamble) From Ability Boost screen
- (Use) Secrets of Hitting
- (Random) See sunrise with Marvin
- (Random/Free Time) Frank 8roast ball event
Good B2B Hitter
- (Freetime) Sittch / Ninja 1:Alter Ego/ 7+ Correct
- (Use) Secrets of Hitting
Gd Bunt
- (Buy/Gamble) From Ability Boost screen
- (Random) Tom / Pitching Machine 3
- (Use) Secrets of Hitting
Gd Infield Hitter
- (Buy/Gamble) From Ability Boost screen
- (Use) Secrets of Hitting
Gd Pinch Hitter
- (Buy/Gamble) From Ability Boost screen
- (Use) Secrets of Hitting
- (Date) Patty / SC 2 / Movie / Shorter line
Grt Infield Hitter
- (Buy/Gamble) From Ability Boost screen
- (Use) Secrets of Hitting
Hot Hitter
- (Game) Get consecutive hits in a game
- (Date) Emily / Mountains 1 / To get closer with you
- (Freetime) Sittch / Ninja 1:Alter Ego/ 7+ Correct
- (Use) Secrets of Hitting
Intimidator
- (Arc) Complete Patty's arc
Power Hitter
- (Buy/Gamble) From Ability Boost screen
- (Game) Conditions unknown
- (Use) Legends of Baseball
- (Practice) Strength Training Lv 9
Pull Hitter
- (Buy/Gamble) From Ability Boost screen
- (Use) Secrets of Hitting
Push Hitter
- (Buy/Gamble) From Ability Boost screen
- (Game) Opposite field home runs (?)
- (Use) Secrets of Hitting
- (Date) Emily / Lake 1
- (Random) Meet the doctor in the park after promoting to AAA and ask What's that
Rally Hitter
- (Use) Secrets of Hitting
- (Date) Patty / Ben Collapses / Wait a little longer
- (Arc) Complete Frank's arc
Refined
- (Use) Secrets of Hitting
Spray Hitter
- (Buy/Gamble) From Ability Boost screen
- (Use) Secrets of Hitting
- (Game) Three hits to each part of the field (?)
- (Freetime) Sittch / Ninja 7: Shuriken Throws (Only if you already have Contact Hitter)
- (Arc) Complete Lucy's arc
Table Setter
- (Buy/Gamble) From Ability Boost screen
- (Use) Secrets of Hitting
- (Freetime) Frank / Sick sister story
- (Arc) Patty's Arc / Ben gets a loan / agree to help out
Tough Out
- (Buy/Gamble) From Ability Boost screen
- (Use) Secrets of Hitting
- (Freetime) When Ben offers you a job at Ducks, choose "I'll think about it"
VS Lefty
- (Buy/Gamble) From Ability Boost screen
- (Game) Get several hits off left handed pitchers
Walk-Off Hitter
- (Use) Secrets of Hitting
Defense/Baserunning
2nd Position 4
Barehand Catch
- (Buy/Gamble) From Ability Boost screen
- (Date) Patty / Mountains 1 / Catch fish
- (Random) Catch ball at the baseball game
- (Use) Secrets of Defense
Baserunning 4
- (Buy/Gamble) From Ability Boost screen
Break Up DP
Cannon Arm
- (Buy/Gamble) From Ability Boost screen
- (Random) Catch TV Thief
Gd Block
- (Buy/Gamble) From Ability Boost screen
- (Date) Patty / Lake 1 / Nah, let's walk instead
Gd Catcher
- (Buy/Gamble) From Ability Boost screen
- (Use) Secrets of Defense
Grt Catcher
- (Buy/Gamble) From Ability Boost screen
- (Use) Secrets of Defense
- (Arc) Complete Emily's Arc as a catcher
Gold Glover
- (Buy/Gamble) From Ability Boost screen
- (Use) Secrets of Defense
- (Random) Tom / Pitching Machine 4
- (Freetime) Help Patty run Ducks 2 / See you later!
Head 1st Slide
- (Buy/Gamble) From Ability Boost screen
Pivot Man
- (Buy/Gamble) From Ability Boost screen
- (Use) Secrets of Defense (Non catchers)
- (Freetime) Start going out with Emily after visiting her at the Park for a second time.
Stealing 4
- (Buy/Gamble) From Ability Boost screen
Spider Catch
- (Arc) Complete Emily's arc
- (Use) Secrets of Defense (non catchers)
Throwing 4
- (Buy/Gamble) From Ability Boost screen
- (Freetime) Frank / Play catch
Tough Runner
- (Buy/Gamble) From Ability Boost screen
- (Random) Step out of the way at the baseball game when a ball is about to hit you
Trash Talk
- (Use) Secrets of Defense (Main position must be Catcher)
Other
Aggressive FLD
- (Buy/Gamble) From Ability Boost screen
Aggressive Run
- (Buy/Gamble) From Ability Boost screen
Aggressive STL
- (Freetime) Frank / Upper body training
- (Free Time) Frank / Coffee / Are you treating?
Cautious STL
- (Date) Patty / Ben Collapses / Wait a little longer
Consistency 4
- (Buy/Gamble) From Ability Boost screen
- (Freetime) Street / Buy book
- (Freetime) Frank / Pick same training twice
- (Random) Refuse to go after the TV thief
Durability 4
- (Buy/Gamble) From Ability Boost screen
- (Random) Successful Dr Goodjob operation
- (Date) Emily / Mountain / Get punched
- (Freetime) Frank / Lower body stretching
Gd Morale
- (Freetime) Frank / Lookout / Lower Body Stretching
- (Freetime) Street / Movie
- (Date) Patty / Lookout / City Lights
- (Date) Patty / SC / Movies
- (Random) Tom / Pitching Machine 1
Gd Small Ball
- (Freetime) Frank / Upper body training
- (Random) Dr Goodjob / Overcoming some trouble areas.
- (Random) Random Event with Terry (part of a mini-arc)
Patient Hitter
- (Date) Patty / Ben Collapses / Wait a little longer
Sparkplug
- (Random) Explore cave with Marvin (final event)
Star
- (Date) Emily at the Lookout (3rd date there) When the 4 kids ask you to put them on your shoulders, you have a chance to get "Star"
- (Random) Fountain Ghost story line when randomly asked to finish business with ghost chose, "Go to the park at night."
Negative Abilities
Baserunning 2
- (Date) Patty / Park / Walk
Clutch Hit (Decrease)
Note: Events will decrease Clutch Hit ability in increments.
- (Freetime) Sittch / Ninja 3 / Golden glove
- (Freetime) Alternate Patty Arc / Eat a Organic Dog at Black Dog
- (Freetime) When Marvin tells you which direction the doctor's thief went, choose "Forget it"
- (Random) Refuse to look for the Doctor's Thief
- (Random) Find out that the mysterious stone is sold out
Consistency 2
- (Date) Patty / Lake / Rowboat
- (Date) Patty / SC / Movies 1 / Hardly Ever
- (Practice) Go through the motions during practice (requires Laziness)
- (Random) Agree to Catch the Doctor's thief
Durability 2
- (Random) Fail Dr Goodjob's operation
- (Practice) Get injured twice or more during course of Success mode
Error Prone
- (Date) Take a girl to same location twice in a row
- (Date) Emily / Lake 2
- (Random) Burn your tongue eating 8roast ball at Frank's place.
- (Freetime) Sittch / Ninja 3 / Copper glove
Pr Morale
- (Random) When Marvin comes by with tickets to baseball game, turn him down
Pr Small Ball
- (Random) When Marvin comes by with tickets to baseball game, turn him down
- (Freetime) May get from telling Frank take a walk and go home
- (Random) When meeting the Doctor in the park, by refusing to hear her alien-husband-kidnap story
Stealing 2
- (Freetime) Doctor's thief, guess the right direction but miss. Better chance with low speed.
Throwing 2
- (Freetime) Throwing 2 is possible with the TV thief, you need to guess the right place he will be but you need to hope the throw misses the thief. It takes quite a bit of S\L. Your chances are higher if your arm strength is lower at the time so better to do thief early.
Timely Whiff
- (Game) Strike out with Power Swing on 10 or more times during course of success
- (Freetime) Sittch / Ninja 1 / Guess wrong on your first try