Fate Cards
From MLB Power Pros Wiki
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* Getting advice from Marvin | * Getting advice from Marvin | ||
- | + | =Related Traits & Items= | |
The following [[Success Mode Traits]] will change the number of '''Fate Cards''' kept in the player's hand. | The following [[Success Mode Traits]] will change the number of '''Fate Cards''' kept in the player's hand. | ||
*[[Worldly]] - Increases hand to 5 cards. | *[[Worldly]] - Increases hand to 5 cards. | ||
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*[[Gundar Robots]] - Increases chances of drawing a '''Marvin Card'''. | *[[Gundar Robots]] - Increases chances of drawing a '''Marvin Card'''. | ||
*[[Bison's Shop 2007|Shuffle Whistle]] - Can be used to reshuffle cards and get a new hand. | *[[Bison's Shop 2007|Shuffle Whistle]] - Can be used to reshuffle cards and get a new hand. | ||
+ | |||
+ | =Fate Card Events= | ||
+ | [[:Category:Fate Card Events]] | ||
[[Category:MLB Power Pros 2007]] | [[Category:MLB Power Pros 2007]] | ||
[[Category:Success Mode 2007]] | [[Category:Success Mode 2007]] |
Revision as of 09:23, 31 October 2008
Contents |
Overview
Fate Cards are the driving forces behind your decision making in success mode. Many events force the main character to make a decision using fate cards, which have different outcomes based on the card chosen. The fate card outcome is constant, and there are only 4 possible outcomes for each scenario (the rewards/penalties may be randomized to a degree). Typically, a player will have 4 random cards to choose from, and that card will be replaced with another random card on use. Certain attributes will grant the player more or less cards to choose from.
Types of Fate Cards
There are four different types of cards: Yes, No, Challenge, and Marvin.
Yes
"Show positive determination."
Some responses with Yes cards include:
- Give your approval
- Agreeing with the task/challenge being presented to you
- Accepting responsibility
No
"Show negativity."
Some responses with No cards include:
- Declining offers
- Avoiding work/practice
Challenge
"Try something out, compete against someone, or confess something."
Some responses with Challenge cards include:
- Aggressive "Yes" response
- Putting your position on the line
- Putting your scout evaluation on the line
- Making aggressive moves to your girl
Marvin
"Pull your teammate Marvin into the event at that point, and have him take your place."
Some responses with Challenge cards include:
- Forcing Marvin to take the hit (may backfire)
- Making Marvin make the decision
- Adding Marvin as a companion this event
- Getting advice from Marvin
Related Traits & Items
The following Success Mode Traits will change the number of Fate Cards kept in the player's hand.
- Worldly - Increases hand to 5 cards.
- Clumsiness - Decreases hand to 3 cards.
- Lone Wolf - Decreases hand to 1 cards.
The following items can have an effect in Fate Card situations:
- Gundar Robots - Increases chances of drawing a Marvin Card.
- Shuffle Whistle - Can be used to reshuffle cards and get a new hand.