Gambling
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(New page: =Description= '''Gambling''' is a feature in Success Mode 2007 and 2008 that enables players to obtain upgrades on the Ability Boost screen at a lower cost than the required experience poi...)
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(New page: =Description= '''Gambling''' is a feature in Success Mode 2007 and 2008 that enables players to obtain upgrades on the Ability Boost screen at a lower cost than the required experience poi...)
Newer edit →
Revision as of 11:15, 15 October 2008
Description
Gambling is a feature in Success Mode 2007 and 2008 that enables players to obtain upgrades on the Ability Boost screen at a lower cost than the required experience points.
Method
In order to gamble on an upgrade, the following requirements must be met:
- The player has either a Gambling Ticket or Gambler's Ring.
- The player has at least 1 point of all the required types of experience points for the upgrade.
- The player has less than the required amount in at least one of the required types of experience points.
A successful gamble will grant the player the upgrade. Regardless of the outcome:
- The required amount of points for the upgrade is subtracted from the player's pool of experience points. If the player is short in a specific type of points, the player will lose all points.
- If the player does not own a Gambler's Ring, one Gambling Ticket will be lost.
Success Rate
The displayed success rate of the gamble can be derived from the following formula:
Success Rate (%) = {Total Of Required Experience Point Types Available} ÷ {Total Experience Point Cost of Upgrade} × 100