Motivation

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(New page: =Description= '''Motivation''' is a status in Success Mode that affects the amount of vitality lost in training. '''Motivation''' before a game will determine the player's form in it. ...)
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=Description=
=Description=
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'''Motivation''' is a status in Success Mode that affects the amount of vitality lost in training. '''Motivation''' before a game will determine the player's [[form]] in it.
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'''Motivation''' is a status in [[Success Mode]]. It is indicated by a face icon, similar to that of [[condition]] on the main screen, and can be influenced by both Key and Random Events as well as dating.
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'''Motivation''' can be influenced by both Key and Random Events as well as dating.
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=Motivation Effects=
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*'''Motivation''' heading into a game will determine the player's [[condition]] in it.
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*In Success Mode 2007, '''Motivation''' affects the amount of vitality lost in training.
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*In Success Mode 2008, '''Motivation''' affects the amount of vitality lost in training, as well as experience points gained from training.
[[Category:Success Mode]]
[[Category:Success Mode]]
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[[Category:Success Mode 2008]]

Revision as of 01:39, 14 October 2008

Description

Motivation is a status in Success Mode. It is indicated by a face icon, similar to that of condition on the main screen, and can be influenced by both Key and Random Events as well as dating.

Motivation Effects

  • Motivation heading into a game will determine the player's condition in it.
  • In Success Mode 2007, Motivation affects the amount of vitality lost in training.
  • In Success Mode 2008, Motivation affects the amount of vitality lost in training, as well as experience points gained from training.
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