Secondary Skills 2007
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+ | In [[Success Mode]], the player can also increase skills that can further enhance his ability to train better, get more money (or spend it better), and impress people. There are three skills, bookworm, money man, and ladies man. The player starts out with zero experience in each and can increase it through performing tasks at the option screen, [[random events]] and [[fate cards]]. | ||
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==Bookworm== | ==Bookworm== | ||
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# Honor Student - reduces amount of vitality used for in study (can also see cost/benifits of training) | # Honor Student - reduces amount of vitality used for in study (can also see cost/benifits of training) | ||
# Genius - able to see the hyper-recovery gauge | # Genius - able to see the hyper-recovery gauge | ||
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==Money Man== | ==Money Man== | ||
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- | + | # Job Master - increases the salary and reduces the amount of vitality used in the job | |
- | + | # Smart Shopper - the prices of items at the store go down, you can sell your items for better prices | |
- | + | # Financier - characters makes some extra money every week | |
+ | # Collector - able to see the hidden abilities of items | ||
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==Ladies Man== | ==Ladies Man== | ||
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- | + | # Stud - lose less vitality on dates | |
- | + | # Hunk - cures love sickness | |
- | + | # Idol - receives presents from random fans | |
+ | # ??? | ||
[[Category:Success Mode]] | [[Category:Success Mode]] |
Revision as of 22:27, 24 January 2008
In Success Mode, the player can also increase skills that can further enhance his ability to train better, get more money (or spend it better), and impress people. There are three skills, bookworm, money man, and ladies man. The player starts out with zero experience in each and can increase it through performing tasks at the option screen, random events and fate cards.
Bookworm
- Honor Student - reduces amount of vitality used for in study (can also see cost/benifits of training)
- Genius - able to see the hyper-recovery gauge
- Professor - able to unlock the hidden abilities of items
- Inventor - invents new items and/or training techniques during study
Money Man
- Job Master - increases the salary and reduces the amount of vitality used in the job
- Smart Shopper - the prices of items at the store go down, you can sell your items for better prices
- Financier - characters makes some extra money every week
- Collector - able to see the hidden abilities of items
Ladies Man
- Stud - lose less vitality on dates
- Hunk - cures love sickness
- Idol - receives presents from random fans
- ???