Success Mode
From MLB Power Pros Wiki
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Success Mode is one of the unique features of MLB Power Pros. It allows you to create a character from scratch, placing him into college (Powerful University) and he joins the school's baseball team known as The Tulips. | Success Mode is one of the unique features of MLB Power Pros. It allows you to create a character from scratch, placing him into college (Powerful University) and he joins the school's baseball team known as The Tulips. | ||
+ | |||
+ | * Getting Started | ||
+ | a. Player creation | ||
+ | b. Starting stats/abilities | ||
+ | c. Gd sense, Pr sense, neither | ||
+ | * Player building philosophies | ||
+ | a. save/reload exploit | ||
+ | b. min/max approach (max stats by training and ignoring most role playing aspects) | ||
+ | c. balanced approach | ||
+ | * Player abilities/ratings | ||
+ | a. Strategy for upgrading pitcher ability categories | ||
+ | b. Strategy for upgrading position player ability categories | ||
+ | * Bookworm, Money Man, Ladies Man | ||
+ | a. Bookworm | ||
+ | 1. Honor Student - reduces amount of vitality used for in study | ||
+ | 2. Genius - able to see the hyper-recovery gauge | ||
+ | 3. Professor - able to unlock the hidden abilities of items | ||
+ | 4. Inventor - invents new items and/or training techniques during study | ||
+ | b. Money Man | ||
+ | 1. Job Master - increases the salary and reduces the amount of vitality used in the job | ||
+ | 2. Smart Shopper - the prices of items at the store go down, you can sell your items for better prices | ||
+ | 3. Financier - characters makes some extra money every week | ||
+ | 4. Collector - able to see the hidden abilities of items | ||
+ | c. Ladies Man | ||
+ | 1. Stud - lose less vitality on dates | ||
+ | 2. Hunk - cures love sickness | ||
+ | 3. Idol - receives presents from random fans | ||
+ | 4. ??? | ||
+ | * Success Mode timeline | ||
+ | a. Key dates/events | ||
+ | b. Study questions and answers | ||
+ | * Story arcs | ||
+ | a. Sarah | ||
+ | b. Annie/Anabelle | ||
+ | c. Becky | ||
+ | d. Team Captain/Toby/Alvin/Robbie | ||
+ | e. Marvin | ||
+ | f. Dad | ||
+ | g. Working | ||
+ | h. Willy | ||
+ | i. Dr. Goodjob | ||
+ | j. Boy in park | ||
+ | * Random events and outcomes of different fate cards | ||
+ | * Character list/bios |
Revision as of 03:39, 24 January 2008
Success Mode is one of the unique features of MLB Power Pros. It allows you to create a character from scratch, placing him into college (Powerful University) and he joins the school's baseball team known as The Tulips.
- Getting Started
a. Player creation b. Starting stats/abilities c. Gd sense, Pr sense, neither
- Player building philosophies
a. save/reload exploit b. min/max approach (max stats by training and ignoring most role playing aspects) c. balanced approach
- Player abilities/ratings
a. Strategy for upgrading pitcher ability categories b. Strategy for upgrading position player ability categories
- Bookworm, Money Man, Ladies Man
a. Bookworm 1. Honor Student - reduces amount of vitality used for in study 2. Genius - able to see the hyper-recovery gauge 3. Professor - able to unlock the hidden abilities of items 4. Inventor - invents new items and/or training techniques during study b. Money Man 1. Job Master - increases the salary and reduces the amount of vitality used in the job 2. Smart Shopper - the prices of items at the store go down, you can sell your items for better prices 3. Financier - characters makes some extra money every week 4. Collector - able to see the hidden abilities of items c. Ladies Man 1. Stud - lose less vitality on dates 2. Hunk - cures love sickness 3. Idol - receives presents from random fans 4. ???
- Success Mode timeline
a. Key dates/events b. Study questions and answers
- Story arcs
a. Sarah b. Annie/Anabelle c. Becky d. Team Captain/Toby/Alvin/Robbie e. Marvin f. Dad g. Working h. Willy i. Dr. Goodjob j. Boy in park
- Random events and outcomes of different fate cards
- Character list/bios