Tom's Pitching Machine 2008

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(2nd Event (Random))
(3rd Event (Random))
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=3rd Event (Random)=
=3rd Event (Random)=
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You meet Tom again and he asks you and Marvin to help him modify the faulty pitching machine into something useful:
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*Why not? - Carryover points +1
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*Let's not -
[[Category:MLB Power Pros 2008]]
[[Category:MLB Power Pros 2008]]
[[Category:Success Mode 2008]]
[[Category:Success Mode 2008]]
[[Category:Random Events 2008]]
[[Category:Random Events 2008]]

Revision as of 10:47, 21 October 2008

Contents

Summary

These are a series of Random Events in Success Mode 2008. Each event can only be triggered in order.

Events

1st Event (Random)

Meet Tom, who asks for help on constructing a pitching machine.

  • Agree to help
    • Carryover points +1
    • Triggers 2nd Event
  • Don't Agree
    • Series of Random Events ends.

2nd Event (Random)

The player and Marvin stop by Tom's house to help out with the pitching machine. It's completed, but it turns out to be nothing more than a wooden box with a lever. Marvin gets inside the box to throw the requested pitch types, but is bruised by the nails sticking out on the inside.

  • Strength Points +6
  • Technique Points +6

3rd Event (Random)

You meet Tom again and he asks you and Marvin to help him modify the faulty pitching machine into something useful:

  • Why not? - Carryover points +1
  • Let's not -
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