Good Infield Hitter

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The blue ability, '''Gd IF Htr''', makes the most of infield hits, providing some extra advantages of hitting near the bases.  It gives the batter a good running start right after a ball is hit so the chances of making it safe to a base are increased.
The blue ability, '''Gd IF Htr''', makes the most of infield hits, providing some extra advantages of hitting near the bases.  It gives the batter a good running start right after a ball is hit so the chances of making it safe to a base are increased.
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[[Category:Abilities]]

Revision as of 01:07, 25 January 2008

The blue ability, Gd IF Htr, makes the most of infield hits, providing some extra advantages of hitting near the bases. It gives the batter a good running start right after a ball is hit so the chances of making it safe to a base are increased.

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