Practice 2008

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In Success Mode 2008, there are 5 practices for both fielders and pitchers.
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In Success Mode 2008, there are 5 practices for fielders and 5 practices for pitchers. Each practice type can be leveled up to a maximum level of 9. The higher the level, the greater the point boosts are. Unlike practicing in the previous game, the quality of the workout is decided by flipping 5 cards, which either show "Ok", or "XX". Five "Ok" cards grants a level up and the best gains. Five "XX" cards means that Chief was injured during practice and results in losing high amounts of points in addition to a drop in evaluation from both the Coach and the [[Scout]] as well as a poor condition.
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Fielder:
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=Fielder:=
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Weight (Strength)
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*'''Weight''' - (Strength)
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Batting (Strength and Technique)
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*'''Batting''' - (Strength and Technique)
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Run Speed (Quickness)
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*'''Run Speed''' - (Quickness)
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Fielding (Technique and Quickness)
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*'''Fielding''' - (Technique and Quickness)
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Arm Strength (Strength and Technique)
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*'''Arm Strength''' - (Strength and Technique)
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Pitcher:
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=Pitcher:=
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Weight (Strength)
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*'''Weight''' - (Strength)
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Top Speed (Strength and Technique)
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*'''Top Speed''' - (Strength and Technique)
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Accuracy (Technique)
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*'''Accuracy''' - (Technique)
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Fielding (Technique and Quickness)
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*'''Fielding''' - (Technique and Quickness)
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Breaking Ball (Breaking Ball)
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*'''Breaking Ball''' - (Breaking Ball and Technique)
Keep in mind that all of these practices increase mentality, but only slightly (single digits)
Keep in mind that all of these practices increase mentality, but only slightly (single digits)
[[Category: Success Mode 2008]]
[[Category: Success Mode 2008]]

Current revision as of 23:58, 6 August 2010

In Success Mode 2008, there are 5 practices for fielders and 5 practices for pitchers. Each practice type can be leveled up to a maximum level of 9. The higher the level, the greater the point boosts are. Unlike practicing in the previous game, the quality of the workout is decided by flipping 5 cards, which either show "Ok", or "XX". Five "Ok" cards grants a level up and the best gains. Five "XX" cards means that Chief was injured during practice and results in losing high amounts of points in addition to a drop in evaluation from both the Coach and the Scout as well as a poor condition.

Fielder:

  • Weight - (Strength)
  • Batting - (Strength and Technique)
  • Run Speed - (Quickness)
  • Fielding - (Technique and Quickness)
  • Arm Strength - (Strength and Technique)

Pitcher:

  • Weight - (Strength)
  • Top Speed - (Strength and Technique)
  • Accuracy - (Technique)
  • Fielding - (Technique and Quickness)
  • Breaking Ball - (Breaking Ball and Technique)

Keep in mind that all of these practices increase mentality, but only slightly (single digits)

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