Baseball Sense
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A player may have '''Poor''' or '''Good Sense''' as a [[Starting Stats|starting stat]]. Additionally, '''Baseball Sense''' can improve or worsen in certain Random Events. | A player may have '''Poor''' or '''Good Sense''' as a [[Starting Stats|starting stat]]. Additionally, '''Baseball Sense''' can improve or worsen in certain Random Events. | ||
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[[Category:Success Mode 2007]] | [[Category:Success Mode 2007]] | ||
[[Category:Success Mode 2008]] | [[Category:Success Mode 2008]] |
Current revision as of 23:41, 8 December 2008
Contents |
Description
Baseball Sense is a Success Mode Trait that affects upgrade costs for stats and abilities. Baseball Sense can be neutral, Good or Poor. (note: Neutral baseball sense will not show up as a trait.)
Trait Effects
Good Sense
Good Sense will reduce upgrade costs by 10% from the default.
Poor Sense
Poor Sense will increase upgrade costs by 10% from the default.
Trait Acquisition
A player may have Poor or Good Sense as a starting stat. Additionally, Baseball Sense can improve or worsen in certain Random Events.