Condition
From MLB Power Pros Wiki
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A player's [[Consistency]] ability will determine the magnitude of these effects. | A player's [[Consistency]] ability will determine the magnitude of these effects. | ||
- | The MLB PP 2007 game manual used the term ''' | + | The MLB PP 2007 game manual used the term '''form'''<ref>MLB PP 2007 PS2 Game Manual p18</ref>, but its effects remain the same. |
- | + | {{:Condition_Types}} | |
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- | + | =Season Mode= | |
In Season Mode there are two additional '''conditions''': | In Season Mode there are two additional '''conditions''': | ||
*'''Injured''' - Green face icon. For injured players. | *'''Injured''' - Green face icon. For injured players. | ||
*'''Resting''' - Gray icon. For pitchers recovering from long outings. | *'''Resting''' - Gray icon. For pitchers recovering from long outings. | ||
- | + | =Available only in 2007= | |
- | + | In MLB PP 2007, the following conditions are available in [[Exhibition Mode]] with the [[Spirit System]] enabled: | |
*'''On his game''' - Dancing pink face icon. A better condition than '''Best''' | *'''On his game''' - Dancing pink face icon. A better condition than '''Best''' | ||
*'''Off his game''' - Slumping purple face icon. An even worse condition than '''Worst''' | *'''Off his game''' - Slumping purple face icon. An even worse condition than '''Worst''' | ||
=Success Mode= | =Success Mode= | ||
- | In Success Mode games, a player's | + | In Success Mode games, a player's [[motivation]] heading into a game will determine a player's '''condition''' for that game. |
+ | |||
+ | =My Life Mode= | ||
+ | In My Life mode, condition behaves similarly to a biorhythm for the user's player. When you report for your first spring training, you will be in normal condition and gradually progress to good, and then best condition. A small arrow denotes whether your condition is improving or worsening, and it will always begin declining once you reach Best. On the flipside, it will always begin to improve once you reach Worst condition. | ||
=References= | =References= | ||
<references/> | <references/> | ||
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+ | [[Category:MLB Power Pros 2008]] |
Current revision as of 21:06, 12 February 2023
Description
Condition is a status that indicates how on top of their game a player is in a certain game[1]. Condition affects players in the following ways:
- Batting: Hitting cursor size
- Pitching: Top speed as well as amount of movement on pitches
- Abilities: Best condition will negate the player's negative abilities, Worst condition will negate positive ones.
A player's Consistency ability will determine the magnitude of these effects.
The MLB PP 2007 game manual used the term form[1], but its effects remain the same.
Conditions
Best | Good | Normal | Bad | Worst |
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![]() | ![]() | ![]() | ![]() | ![]() |
This removes all Red (Negative) abilities | General stat increase | Neutral base abilities/stats | General stat decrease | This removes most Blue (Positive) abilities |
- These conditions vary from game to game, and tend to go up and down and back up.
- A player with any condition higher than Normal will have faster breaks on their pitches, larger hitting zones with their bats, and so on. Conversely, having a condition lower than Normal will negatively affect performance.
Season Mode
In Season Mode there are two additional conditions:
- Injured - Green face icon. For injured players.
- Resting - Gray icon. For pitchers recovering from long outings.
Available only in 2007
In MLB PP 2007, the following conditions are available in Exhibition Mode with the Spirit System enabled:
- On his game - Dancing pink face icon. A better condition than Best
- Off his game - Slumping purple face icon. An even worse condition than Worst
Success Mode
In Success Mode games, a player's motivation heading into a game will determine a player's condition for that game.
My Life Mode
In My Life mode, condition behaves similarly to a biorhythm for the user's player. When you report for your first spring training, you will be in normal condition and gradually progress to good, and then best condition. A small arrow denotes whether your condition is improving or worsening, and it will always begin declining once you reach Best. On the flipside, it will always begin to improve once you reach Worst condition.