Playing Catch

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This is a [[:Category:Random Events|Random Event]] found in [[Success Mode|Success Mode]] that does not make use of Fate Cards.  Depending on the result it will affect your character in various ways.
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This is a [[:Category:Random Events|Random Event]] found in [[Success Mode|Success Mode]] that does not make use of Fate Cards.  Depending on the result it will affect your character in various ways. There is at least one event that supercedes this with the same kid (Please fill in details)
==Summary==
==Summary==
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*Chance of gaining [[Timidity]].
*Chance of gaining [[Timidity]].
'''Challenge'''
'''Challenge'''
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*Breaking Ball Up
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*Strength, Technique, Quickness / Breaking Ball Up
*Vitality Down
*Vitality Down
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*Change of [[Cannon Arm]]
*Chance of curing [[Timidity]]
*Chance of curing [[Timidity]]
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*NOTE: It needs to be confirmed whether Timidity is always cured or if there is only a chance of it being cured.
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'''Marvin'''<br>
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'''Marvin'''
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You call Marvin up and all three of you play catch.
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*Unknown - please fill in.
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*Breaking Ball up (pitcher)
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*Vitality Down
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[[Category:Random Events]]
[[Category:Random Events]]

Current revision as of 19:32, 27 December 2012

This is a Random Event found in Success Mode that does not make use of Fate Cards. Depending on the result it will affect your character in various ways. There is at least one event that supercedes this with the same kid (Please fill in details)

Summary

A kid is all alone playing with his baseball. He invites you to play catch with him.

  • Note: There is a different event where you play catch with several kids. They are not the same.

Responses

Yes

  • Breaking Ball Up (if pitcher)
  • Strength Points Gained (if fielder)
  • Vitality Down

No

Challenge

  • Strength, Technique, Quickness / Breaking Ball Up
  • Vitality Down
  • Change of Cannon Arm
  • Chance of curing Timidity

Marvin
You call Marvin up and all three of you play catch.

  • Breaking Ball up (pitcher)
  • Vitality Down
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