Practice 2008

From MLB Power Pros Wiki

(Difference between revisions)
Jump to: navigation, search
(Added additional info about practicing)
m
 
(One intermediate revision not shown)
Line 1: Line 1:
-
In Success Mode 2008, there are 5 practices for fielders and 5 practices for pitchers. Each practice type can be leveled up to a maximum level of 9. The higher the level, the greater the point boosts are. Unlike practicing in [[MLB Power Pros 2007]], the quality of the workout is decided by flipping 5 cards, which either show "Ok", or "XX". Five "Ok" cards grants a level up and the best gains. Five "XX" cards means that Chief was injured during practice and results in losing high amounts of points in addition to a drop in evaluation from both the [[Coach]] and the [[Scout]] as well as a poor condition.
+
In Success Mode 2008, there are 5 practices for fielders and 5 practices for pitchers. Each practice type can be leveled up to a maximum level of 9. The higher the level, the greater the point boosts are. Unlike practicing in the previous game, the quality of the workout is decided by flipping 5 cards, which either show "Ok", or "XX". Five "Ok" cards grants a level up and the best gains. Five "XX" cards means that Chief was injured during practice and results in losing high amounts of points in addition to a drop in evaluation from both the Coach and the [[Scout]] as well as a poor condition.
=Fielder:=
=Fielder:=

Current revision as of 23:58, 6 August 2010

In Success Mode 2008, there are 5 practices for fielders and 5 practices for pitchers. Each practice type can be leveled up to a maximum level of 9. The higher the level, the greater the point boosts are. Unlike practicing in the previous game, the quality of the workout is decided by flipping 5 cards, which either show "Ok", or "XX". Five "Ok" cards grants a level up and the best gains. Five "XX" cards means that Chief was injured during practice and results in losing high amounts of points in addition to a drop in evaluation from both the Coach and the Scout as well as a poor condition.

Fielder:

  • Weight - (Strength)
  • Batting - (Strength and Technique)
  • Run Speed - (Quickness)
  • Fielding - (Technique and Quickness)
  • Arm Strength - (Strength and Technique)

Pitcher:

  • Weight - (Strength)
  • Top Speed - (Strength and Technique)
  • Accuracy - (Technique)
  • Fielding - (Technique and Quickness)
  • Breaking Ball - (Breaking Ball and Technique)

Keep in mind that all of these practices increase mentality, but only slightly (single digits)

Personal tools