Gambling

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(New page: =Description= '''Gambling''' is a feature in Success Mode 2007 and 2008 that enables players to obtain upgrades on the Ability Boost screen at a lower cost than the required experience poi...)
 
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=Description=
=Description=
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'''Gambling''' is a feature in Success Mode 2007 and 2008 that enables players to obtain upgrades on the Ability Boost screen at a lower cost than the required experience points.
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'''Gambling''' is a feature in Success Mode that enables players to obtain upgrades on the Ability Boost screen at a lower cost than the required [[Experience_Points|experience points]].
=Method=
=Method=
In order to gamble on an upgrade, the following requirements must be met:
In order to gamble on an upgrade, the following requirements must be met:
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*The player has either a [[Gambling Ticket]] or [[Gambler's Ring]].
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*The player has either a [[Gambler's Ticket]] or [[Gambler's Ring]].
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*The player has at least 1 point of all the required types of experience points for the upgrade.
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*The player has at least 1 point of all the required types of [[Experience_Points|experience points]] for the upgrade.
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*The player has less than the required amount in at least one of the required types of experience points.
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*The player has less than the required amount in at least one of the required types of [[Experience_Points|experience points]].
A successful gamble will grant the player the upgrade. Regardless of the outcome:
A successful gamble will grant the player the upgrade. Regardless of the outcome:
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*The required amount of points for the upgrade is subtracted from the player's pool of experience points. If the player is short in a specific type of points, the player will lose all points.
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*The player loses the required amount of [[Experience_Points|experience points]] from the pool. If the player has less than the required amount for a certain type of point, that point will be 0.
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*If the player does not own a [[Gambler's Ring]], one [[Gambling Ticket]] will be lost.
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*If the player does not own a [[Gambler's Ring]], one [[Gambler's Ticket]] will be lost.
=Success Rate=
=Success Rate=
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Success Rate (%) = {Total Of Required Experience Point Types Available} ÷ {Total Experience Point Cost of Upgrade} × 100
Success Rate (%) = {Total Of Required Experience Point Types Available} ÷ {Total Experience Point Cost of Upgrade} × 100
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[[Category:Success Mode]]
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[[Category:Success Mode 2007]]
[[Category:Success Mode 2008]]
[[Category:Success Mode 2008]]
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[[Category:MLB Power Pros]]
 
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[[Category:MLB Power Pros 2008]]
 

Current revision as of 10:39, 14 December 2008

Description

Gambling is a feature in Success Mode that enables players to obtain upgrades on the Ability Boost screen at a lower cost than the required experience points.

Method

In order to gamble on an upgrade, the following requirements must be met:

A successful gamble will grant the player the upgrade. Regardless of the outcome:

  • The player loses the required amount of experience points from the pool. If the player has less than the required amount for a certain type of point, that point will be 0.
  • If the player does not own a Gambler's Ring, one Gambler's Ticket will be lost.

Success Rate

The displayed success rate of the gamble can be derived from the following formula:

Success Rate (%) = {Total Of Required Experience Point Types Available} ÷ {Total Experience Point Cost of Upgrade} × 100

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