Rank
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- | Power ( | + | '''Rank''' is the method by which MLB Power Pros make the numeric attribute system easier to quickly interpret. The letter grade or iconic rank system is attributed to the underlying number ranking used by the computer. You can switch back and forth between letter and number ranks in [[Success Mode|success mode]] by pressing the - key (Wii). |
- | A - | + | ==Attributes== |
+ | Attribute use the A-G rating system. For pitchers these are Control and Stamina. For fielders, they are Contact, Power, Speed, Error Resistance, Arm Strength, and Fielding. A ranking of A is the highest ranking, D is about average, and G is the lowest ranking. | ||
- | + | The tables marks off the '''minimum''' numeric point level required for each rank. Each upgrade adds 1 point to the attribute. | |
- | + | {| class="wikitable" align="center" | |
+ | ! Attribute !! MAX !! [[Image:Rank_A.png|center]] !! [[Image:Rank_B.png|center]] !! [[Image:Rank_C.png|center]] !! [[Image:Rank_D.png|center]] !! [[Image:Rank_E.png|center]] !! [[Image:Rank_F.png|center]] !! [[Image:Rank_G.png|center]] | ||
+ | |- | ||
+ | | Control || 255 || 180 || 155 || 135 || 120 || 110 || 100 || 0 | ||
+ | |- | ||
+ | | Stamina || 255 || 150 || 110 || 80 || 60 || 30 || 15 || 0 | ||
+ | |- | ||
+ | | Power || 255 || 180 || 140 || 120 || 100 || 85 || 25 || 1 | ||
+ | |- | ||
+ | | Contact || 15 || 14 || 12 || 10 || 8 || 6 || 4 || 1 | ||
+ | |- | ||
+ | | Run Speed || 15 || 14 || 12 || 10 || 8 || 6 || 4 || 1 | ||
+ | |- | ||
+ | | Arm Strength || 15 || 14 || 12 || 10 || 8 || 6 || 4 || 1 | ||
+ | |- | ||
+ | | Fielding || 15 || 14 || 12 || 10 || 8 || 6 || 4 || 1 | ||
+ | |- | ||
+ | | Error Resistance || 15 || 14 || 12 || 10 || 8 || 6 || 4 || 1 | ||
+ | |} | ||
- | + | '''Note:''' There is a tremendous difference for Power 200 vs Power 180. If you are going for a true home run hitter, don't stop at 180. For example, Ryan Howard is over 240 in the 2007 version. | |
- | + | ==Trajectory== | |
+ | Trajectory is a simple 1-4 scale. | ||
- | + | {| class="wikitable" | |
+ | ! Level !! Trajectory !! Description | ||
+ | |- | ||
+ | | 1 || [[Image:TRJ1.png|center|1]] || Line Drive, pitchers and most hitters start here | ||
+ | |- | ||
+ | | 2 || [[Image:TRJ2.png|center|2]] || Slight Rise, some hitters start here. | ||
+ | |- | ||
+ | | 3 || [[Image:TRJ3.png|center|3]] || Significant Rise, the goal of most hitters with C/B power. | ||
+ | |- | ||
+ | | 4 || [[Image:TRJ4.png|center|4]] || Powerful Rise, a goal for most power hitters. | ||
+ | |} | ||
+ | |||
+ | ==Breaking Ball Pitches== | ||
+ | Pitchers have a separate ranking system for their pitches. All but the UP position (2-Seam Fastball) use a 7 rank system, the UP position only has 3. The higher the rank, the more break the pitch has. Pitch upgrades improve the pitch by 1 rank. | ||
+ | |||
+ | [[Category:MLB Power Pros 2007]] | ||
+ | [[Category:MLB Power Pros 2008]] |
Current revision as of 00:55, 4 December 2008
Rank is the method by which MLB Power Pros make the numeric attribute system easier to quickly interpret. The letter grade or iconic rank system is attributed to the underlying number ranking used by the computer. You can switch back and forth between letter and number ranks in success mode by pressing the - key (Wii).
Attributes
Attribute use the A-G rating system. For pitchers these are Control and Stamina. For fielders, they are Contact, Power, Speed, Error Resistance, Arm Strength, and Fielding. A ranking of A is the highest ranking, D is about average, and G is the lowest ranking.
The tables marks off the minimum numeric point level required for each rank. Each upgrade adds 1 point to the attribute.
Attribute | MAX | |||||||
---|---|---|---|---|---|---|---|---|
Control | 255 | 180 | 155 | 135 | 120 | 110 | 100 | 0 |
Stamina | 255 | 150 | 110 | 80 | 60 | 30 | 15 | 0 |
Power | 255 | 180 | 140 | 120 | 100 | 85 | 25 | 1 |
Contact | 15 | 14 | 12 | 10 | 8 | 6 | 4 | 1 |
Run Speed | 15 | 14 | 12 | 10 | 8 | 6 | 4 | 1 |
Arm Strength | 15 | 14 | 12 | 10 | 8 | 6 | 4 | 1 |
Fielding | 15 | 14 | 12 | 10 | 8 | 6 | 4 | 1 |
Error Resistance | 15 | 14 | 12 | 10 | 8 | 6 | 4 | 1 |
Note: There is a tremendous difference for Power 200 vs Power 180. If you are going for a true home run hitter, don't stop at 180. For example, Ryan Howard is over 240 in the 2007 version.
Trajectory
Trajectory is a simple 1-4 scale.
Level | Trajectory | Description |
---|---|---|
1 | Line Drive, pitchers and most hitters start here | |
2 | Slight Rise, some hitters start here. | |
3 | Significant Rise, the goal of most hitters with C/B power. | |
4 | Powerful Rise, a goal for most power hitters. |
Breaking Ball Pitches
Pitchers have a separate ranking system for their pitches. All but the UP position (2-Seam Fastball) use a 7 rank system, the UP position only has 3. The higher the rank, the more break the pitch has. Pitch upgrades improve the pitch by 1 rank.