TV Thief 2008
From MLB Power Pros Wiki
(New page: =Summary= The '''TV Thief''' is a series of events in Success Mode 2008. Chief =Events= ==1st Event: Thief on News (Random)== Chief learns there is a thief on the loose, and gets a choice...) |
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===Reward Money=== | ===Reward Money=== | ||
- | The reward money is determined | + | The reward money is determined by the number of weeks it took to catch the Thief since hearing about it on the news. Starting at $1575 for catching the Thief on the 1st week, the reward decreases $75 for every week afterward. After the 21st week, the reward gets fixed to $75 and goes no lower. |
[[Category:MLB Power Pros 2008]] | [[Category:MLB Power Pros 2008]] |
Revision as of 02:17, 22 October 2008
Contents |
Summary
The TV Thief is a series of events in Success Mode 2008. Chief
Events
1st Event: Thief on News (Random)
Chief learns there is a thief on the loose, and gets a choice of trying to catch him.
2nd Event: Marvin's Tip (Free Time)
The second event is triggered by visiting a Free Time 2008 location. The location must not have characters or character events, otherwise the TV Thief event will not trigger.
After getting the "standard" event for that location, Marvin will come up to Chief can give him information on where the TV thief was last sighted.
3rd Event: Catching the Thief (Free Time)
Visiting the location Marvin gave in the second event will trigger the third TV Thief event. As in the second event, the location must not have characters or character events, otherwise the TV Thief event will not trigger.
After getting the "standard" event for that location, Chief runs into Sittch, who apparently is also on the TV Thief's tail. He gives Chief information on the Thief's whereabouts, after which the Chief has 4 directions to choose from.
- Choosing correct direction - Chief spots the Thief and has a chance of catching him. Success rate may be determined by Arm Strength for fielders and Top Speed / Control for pitchers.
- Successful attempt: Concludes arc and Chief gets reward money (see below).
- Change of Throwing 4.
- Unsuccessful attempt: The thief gets away, and event progression starts over from the 2nd Event.
- Chance of Choke Artist
- Successful attempt: Concludes arc and Chief gets reward money (see below).
- Choose incorrect direction - The thief is nowhere in sight and the event progression starts over from the 2nd Event.
Correct choice of directions are as follows:
- North/West - North, go West, West, go North
- South/East - South, go East, East, go South
Reward Money
The reward money is determined by the number of weeks it took to catch the Thief since hearing about it on the news. Starting at $1575 for catching the Thief on the 1st week, the reward decreases $75 for every week afterward. After the 21st week, the reward gets fixed to $75 and goes no lower.