Consistency
From MLB Power Pros Wiki
(Difference between revisions)
m |
(5 Scale Ability = Anything that's 3 by default and increases to 4 or decreases to 2. Does not matter if there is no 1 or 5. ex Clutch Hit, Spin. Scrapped Acquisition section.) |
||
Line 4: | Line 4: | ||
===Description=== | ===Description=== | ||
- | '''Consistency''' is a | + | '''Consistency''' is a 5 Scale Ability that determines the effect [[condition]] has on a player. |
A player with '''Consistency 4''' will be less prone to the negative effects of poor [[condition]], while for a player with '''Consistency 2''', these effects will be more severe. | A player with '''Consistency 4''' will be less prone to the negative effects of poor [[condition]], while for a player with '''Consistency 2''', these effects will be more severe. | ||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
===References=== | ===References=== |
Revision as of 19:51, 14 October 2008
""Not Streaky""
Description
Consistency is a 5 Scale Ability that determines the effect condition has on a player.
A player with Consistency 4 will be less prone to the negative effects of poor condition, while for a player with Consistency 2, these effects will be more severe.