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 Post subject: Shuuto Spin
PostPosted: Sat Jul 03, 2010 6:46 pm 
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Why is Shuuto Spin a red ability? I think it'd be pretty cool to have a fastball that randomly breaks.

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 Post subject: Re: Shuuto Spin
PostPosted: Sat Jul 03, 2010 6:51 pm 
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Because you have no control of it, and if you aim for a corner it might break outside.

Personally I like it, and try for it sometimes, but there are negatives.

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 Post subject: Re: Shuuto Spin
PostPosted: Sat Jul 03, 2010 6:53 pm 
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cooldude1045 wrote:
Because you have no control of it, and if you aim for a corner it might break outside.

Personally I like it, and try for it sometimes, but there are negatives.


I see. Thank you!

EDIT: They probably should have made it a neutral ability, a la "Poker Face."

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 Post subject: Re: Shuuto Spin
PostPosted: Sat Jul 03, 2010 7:59 pm 
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Apparently, when shuuto spin occurs hitters get a power boost. Unconfirmed.

Poker face sucks, because it's a lot harder to tell if your pitcher is getting tired. As far as I know, there are no benefits.

On the other hand, Hot Head, a red ability, does have the benefits of the pitcher not losing top speed or pitch break when he gets hit hard. (As well as looking absolutely hilarious when he vents.) Instead, the pitcher loses control.

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 Post subject: Re: Shuuto Spin
PostPosted: Sat Jul 03, 2010 8:51 pm 
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Longball714 wrote:
Apparently, when shuuto spin occurs hitters get a power boost. Unconfirmed.

Poker face sucks, because it's a lot harder to tell if your pitcher is getting tired. As far as I know, there are no benefits.

On the other hand, Hot Head, a red ability, does have the benefits of the pitcher not losing top speed or pitch break when he gets hit hard. (As well as looking absolutely hilarious when he vents.) Instead, the pitcher loses control.


We've learned a valuable lesson today. The ability colors make no sense sometimes.

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 Post subject: Re: Shuuto Spin
PostPosted: Mon Jul 12, 2010 2:17 pm 
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Longball714 wrote:
On the other hand, Hot Head, a red ability, does have the benefits of the pitcher not losing top speed or pitch break when he gets hit hard. (As well as looking absolutely hilarious when he vents.) Instead, the pitcher loses control.


AKA, John Rocker Syndrome.

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 Post subject: Re: Shuuto Spin
PostPosted: Mon Jul 12, 2010 2:45 pm 
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I've found Shuuto spin to be beneficial sometimes, but it often spins in that direction when you don't want it to - aim for a corner, end up outside for a ball.

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 Post subject: Re: Shuuto Spin
PostPosted: Sun Aug 01, 2010 1:26 am 
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BennyBaseball wrote:
Longball714 wrote:
Apparently, when shuuto spin occurs hitters get a power boost. Unconfirmed.

Poker face sucks, because it's a lot harder to tell if your pitcher is getting tired. As far as I know, there are no benefits.

On the other hand, Hot Head, a red ability, does have the benefits of the pitcher not losing top speed or pitch break when he gets hit hard. (As well as looking absolutely hilarious when he vents.) Instead, the pitcher loses control.


We've learned a valuable lesson today. The ability colors make no sense sometimes.


I swear I've seen some that are half blue/half red. For example, I believe there is one that is something like "Pull Hitter/Push Hitter" that is half and half.

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 Post subject: Re: Shuuto Spin
PostPosted: Sun Aug 01, 2010 2:51 am 
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Yes, in case you didn't know, Poker Face, Pull Hitter, and Sparkplug (2007 only) are 'neutral' abilities, that have a half red/half blue color.

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 Post subject: Re: Shuuto Spin
PostPosted: Sun Aug 01, 2010 11:16 pm 
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Longball714 wrote:
Yes, in case you didn't know, Poker Face, Pull Hitter, and Sparkplug (2007 only) are 'neutral' abilities, that have a half red/half blue color.


And the reason why that is...Well, they can shift for push/pull hitters...They do this for Ryan Howard and Mark Texiera.

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