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 Post subject: Re: General Chat Thread (prev. Counting to Ten Thousand)
PostPosted: Sun Oct 07, 2012 9:02 pm 
Power Pro Legend
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Powerprosfan31 wrote:
Ah, Jikkyou Powerul Pro Yakyuu, how I love thee


Indeedily, neighbor.

philliesfan134 wrote:
Imagine how fun a new Power Pros would be, will all of the stuff from the fix-it thread and etc. in it...


A lot of the stuff from the fix-it list is in the PS3 games, I believe I made a post about this somewhere...

EDIT: BOOM

PowerPro Jr wrote:
This is from the MLBPP fix-it list. I thought I'd point out everything here that was added to the Japanese games. My notes have been EMBOLDENED FOR EMPHASIS.

DarkShade wrote:
General Power Pros

NEED
    Online Roster Updates (Weekly/Monthly?) -nope
    Online Play Capabilities (Exhibition, League, Season Modes) perhaps more than 2 players? (Multiple players per team take control of a single position player each?) -not to my knowledge, have barely played online though, not my thing
    Name Pronunciation Fixes (Most of them are correct, just fix the ones that aren't) -all Japanese names are pronounced perfectly. The non-japanese names, well, the guy did his best.
    Better choice of which fielder is controlled by the player during a play. This includes gappers to Left/Right Center Field, and 1B/3B going after a foul ball instead of automatically defending the base, which is the pitcher's job to do once one of them moves off the base! -did a much better job, a little bit of a problem with gappers still
    Bullpen warmup feature from Exhibition Mode to be put in all modes -nope, unless there's a setting for it I haven't seen
    Make it easier to draw walks, allow beanballs -easier
    Allow Alt. jerseys to be used in all modes and allow Arrange teams to create the alternate jerseys -no alt. jerseys, though you can switch jerseys around in Season mode to manually do alts (see the Knights' "White Knight" uniforms)
    (Success Mode) Ability to set a Voice name for created player during the naming process -yep
    (Success Mode) Multiple save slots for Success Mode. 3 isn't asking *too* much considering all of the information that is saved for Season Mode can be saved in three different slots. -nope :( I think you can save one player, start another on the board game mode, finish him, then start on the regular mode though
    (My Life Mode) Fix the player motivation problem so it is more dynamic/situation dependent. -don't think so
    (My Life/Season Mode) Fix the CPU AI's handling of pitching staffs (swingmen starting 2 games in a row or relieving in one and starting the next, closers pitching in the middle innings) -much, much better
    (Season Mode) More lineup options where you can set up platoons -yep
    (Season Mode) Expand Season mode from 10 to 20 years to make the draft actually relevant -yep, it's exactly 20
    (Season Mode) Increase the duration of some injuries in Season mode. In 50+ years of Season mode I've never seen a single season ending injury, and only a handful of trips to the DL. The vast majority of injuries in 2007 and 2008 are of the "day to day" variety where a player misses 5 days or less. -not sure, I'll pay more attention to injuries while simming through a season mode to see if they did anything to fix that
    (Season/Arrange Mode) More customizable options for teams! More logos, colors, text, etc. -More logos, text is 10 letters instead of 7/8, however you can't set colors anymore :(

WANT
    MORE voices! Even poor Marvin's name isn't pronounceable by the announcer/Merluzzi! -Japanese lettering system is different, it doesn't seem like there's more voices, but then again, there are less teams
    On a play from the above, we need more names for drafted/scrub players on teams. It makes the rosters seem tired and dull when there's four 'Arteaga' players on it. Also make them more varied in their pitching and hitting styles. -much better job, I think I've only encountered 1 instance of duplicate names, pitching/batting styles could use more variance, but we can change them in Season Mode without training now
    Cameo or bring back some characters from old Power Pro games besides Marvin, some of us really liked them. Even take some from the Pawapuro series that we aren't familiar with yet. -Success Mode changes from year to year, but there are some characters from '10 that I've seen in '11 besides Yabe (Marvin)
    Multiplayer HR Derbies (Online too maybe?) -No HR Derby in Japan
    Password compatibility between MLBPP versions for Success Mode created players (Limit the number if you must, but some of us just love our old characters!) -yep, 2011 players can be used in 2012
    Team-specific chants, get the crowd REALLY into the game when in difficult situations -yep, plus some player-specific chants as well
    (Arrange Mode) Create-A-Stadium for your Arrange Team -nope


Not bad, Konami. Not bad.


If there's any more things you can find from the fix-it list, I'd be happy to see if they resolved it.

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Ham Bone wrote:
I know I'm very late but I just looked at you log (the one in your sig) and noticed one of the teams are the Ham Bones. Nice name. I like it.


Last edited by PowerPro Jr on Sun Oct 07, 2012 9:06 pm, edited 1 time in total.

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 Post subject: Re: General Chat Thread (prev. Counting to Ten Thousand)
PostPosted: Sun Oct 07, 2012 9:03 pm 
Power Pro Legend
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PowerPro Jr wrote:
philliesfan134 wrote:
Imagine how fun a new Power Pros would be, will all of the stuff from the fix-it thread and etc. in it...


A lot of the stuff from the fix-it list is in the PS3 games, I believe I made a post about this somewhere...


Yep, I recall. I meant as in a new American game for Wii users.

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 Post subject: Re: General Chat Thread (prev. Counting to Ten Thousand)
PostPosted: Sun Oct 07, 2012 9:08 pm 
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philliesfan134 wrote:
PowerPro Jr wrote:
philliesfan134 wrote:
Imagine how fun a new Power Pros would be, will all of the stuff from the fix-it thread and etc. in it...


A lot of the stuff from the fix-it list is in the PS3 games, I believe I made a post about this somewhere...


Yep, I recall. I meant as in a new American game for Wii users.


I know what you meant. I'm just saying that since they were fixed in later versions, the changes will likely be included in the off-chance of a new American game.

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Ham Bone wrote:
I know I'm very late but I just looked at you log (the one in your sig) and noticed one of the teams are the Ham Bones. Nice name. I like it.


Last edited by PowerPro Jr on Sun Oct 07, 2012 9:10 pm, edited 1 time in total.

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 Post subject: Re: General Chat Thread (prev. Counting to Ten Thousand)
PostPosted: Sun Oct 07, 2012 9:09 pm 
Power Pro Legend
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PowerPro Jr wrote:
philliesfan134 wrote:
PowerPro Jr wrote:

A lot of the stuff from the fix-it list is in the PS3 games, I believe I made a post about this somewhere...


Yep, I recall. I meant as in a new American game for Wii users.


I know what you meant. I'm just saying that since they were fixed in later versions, the changes will likely be included in the off-chance that a new American game.


Alright, gotcha. We can only hope.

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 Post subject: Re: General Chat Thread (prev. Counting to Ten Thousand)
PostPosted: Sun Oct 07, 2012 9:13 pm 
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I think there are roster updates in 2012, not sure though.

And the motivation system in MyLife is dynamic, it goes up when you do well, and down when you don't. The motivation can also change mid-game (this is in all modes) depending on the player's performance.

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 Post subject: Re: General Chat Thread (prev. Counting to Ten Thousand)
PostPosted: Sun Oct 07, 2012 9:13 pm 
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Even if they made a new Power Pros in America it'd probably only be on the next-gen systems. (XBox 360, PS3, the new Wii).

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 Post subject: Re: General Chat Thread (prev. Counting to Ten Thousand)
PostPosted: Sun Oct 07, 2012 9:16 pm 
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ZeroGibson13 wrote:
Even if they made a new Power Pros in America it'd probably only be on the next-gen systems. (XBox 360, PS3, the new Wii).


I wouldn't even mind that. Bobblehead Pros was alright but I wanted more from its season mode since that's what I play most.

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 Post subject: Re: General Chat Thread (prev. Counting to Ten Thousand)
PostPosted: Sun Oct 07, 2012 9:20 pm 
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Yeah, I do have an XBox 360 and possibly a PS3 soon.

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 Post subject: Re: General Chat Thread (prev. Counting to Ten Thousand)
PostPosted: Sun Oct 07, 2012 9:29 pm 
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Anybody know when 13 is coming out? Or should I just get 12.

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 Post subject: Re: General Chat Thread (prev. Counting to Ten Thousand)
PostPosted: Sun Oct 07, 2012 9:42 pm 
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I would assume July, as do all the rest of them.

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 Post subject: Re: General Chat Thread (prev. Counting to Ten Thousand)
PostPosted: Sun Oct 07, 2012 9:43 pm 
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OK so should I get 12, or wait for 13

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 Post subject: Re: General Chat Thread (prev. Counting to Ten Thousand)
PostPosted: Sun Oct 07, 2012 9:46 pm 
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I'm going to wait for 2013

But do whatever you please, since 2012 looks great

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 Post subject: Re: General Chat Thread (prev. Counting to Ten Thousand)
PostPosted: Sun Oct 07, 2012 9:46 pm 
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Yeah I am thinking about getting 12 tomorrow

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 Post subject: Re: General Chat Thread (prev. Counting to Ten Thousand)
PostPosted: Sun Oct 07, 2012 9:55 pm 
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Powerprosfan31 wrote:
I think there are roster updates in 2012, not sure though.

And the motivation system in MyLife is dynamic, it goes up when you do well, and down when you don't. The motivation can also change mid-game (this is in all modes) depending on the player's performance.

Glad they fixed that, its frustrating to have a guy with purple motivation on a 12 game hitting streak.

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You should have been banned from this forum over 5,000 posts ago tbh

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 Post subject: Re: General Chat Thread (prev. Counting to Ten Thousand)
PostPosted: Sun Oct 07, 2012 10:09 pm 
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Yeah, it's really great, actually.

MyLife is a blast in 2011

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