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Geovany Soto-Wii
https://www.mlbppworld.com/viewtopic.php?f=7&t=521
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Author:  MrWelz [ Tue Jun 24, 2008 6:06 pm ]
Post subject:  Geovany Soto-Wii

Con-10, pwr-170, Run-8, Arm-12, Fld-12, Trj-3, Eres-13
Clutch hit4, Spray htr, Push htr, Table Setter
Throwing4, Durability4, Consistency4, Gd block, Gd Catcher
Star, Slugger, Cautious stl, Agr run, gd morale

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Author:  tgjason [ Tue Jun 24, 2008 9:25 pm ]
Post subject:  Re: Geovany Soto-Wii

Very nice!

How I wish PS2 and Wii could share passwords, it's just too much to ask for. :roll:

Author:  SUPACLIPA [ Tue Jun 24, 2008 11:27 pm ]
Post subject:  Re: Geovany Soto-Wii

How much S/L did you do kinda seems like quick run for you Welz compared to players like Sifu anyway

Author:  MrWelz [ Wed Jun 25, 2008 10:34 am ]
Post subject:  Re: Geovany Soto-Wii

This character was pretty easy to make. Such a nice change of pace compared to my last character. I ended up sleeping and working a lot my third year because Soto's stats were already where I wanted them.
And I left a lot of points in the bank at the end.

I only reloaded for gambles and not RE's.

Author:  chicken little277 [ Wed Jun 25, 2008 9:10 pm ]
Post subject:  Re: Geovany Soto-Wii

if it were me i'd just keep on getting him better. Because i don't care about how realiestic his stats are. i just care about making my players better to put on my dream team(My Family)
:mrgreen:

Author:  SUPACLIPA [ Wed Jun 25, 2008 9:31 pm ]
Post subject:  Re: Geovany Soto-Wii

chicken little277 wrote:
if it were me i'd just keep on getting him better. Because i don't care about how realiestic his stats are. i just care about making my players better to put on my dream team(My Family)
:mrgreen:

Im sure his reasoning behind making him not maxed out was that he was very washed by the incredible amount of Saving/Reloading that was put into making his last character Sifu who is a great hitter/pitcher who required several Goodjob and Gambling Reloads

Author:  MrWelz [ Thu Jun 26, 2008 9:28 am ]
Post subject:  Re: Geovany Soto-Wii

I really just tried to make him as accurate as possible, while still making him good enough to be an All-Star quality catcher as compared to other catchers in the game.

I could have very easily made him maxed out, but I wanted to make a character that everyone could use.


I'll see what I can do about a maxed hitter. Maybe.

Author:  SUPACLIPA [ Thu Jun 26, 2008 6:05 pm ]
Post subject:  Re: Geovany Soto-Wii

MrWelz wrote:
I really just tried to make him as accurate as possible, while still making him good enough to be an All-Star quality catcher as compared to other catchers in the game.

I could have very easily made him maxed out, but I wanted to make a character that everyone could use.


I'll see what I can do about a maxed hitter. Maybe.


The perfect DH maybe? any/all good Hitting Abillities and Maxed Contact/Power

Author:  MrWelz [ Fri Jun 27, 2008 10:47 am ]
Post subject:  Re: Geovany Soto-Wii

I've got a good hitter I made a long time ago but I never posted him because it is a version of Spider that isn't accurate at all. The stats are maxed with a few hitting abilities and I think all hitting zones, but I don't think the swing matches or anything. If you want, I can post him.

Author:  ChiCubsFan4 [ Tue Jul 01, 2008 9:28 pm ]
Post subject:  Re: Geovany Soto-Wii

Nice player, thanks!

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