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 Post subject: Questions for "good" start
PostPosted: Mon Jun 23, 2008 1:16 am 
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Joined: Thu Mar 27, 2008 5:54 pm
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Favorite Team: Red Sox
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I'm trying to make a pitcher as good as I can what should I do until I can get my first surprise bag(for gambling ring) and where/when do I get it? Please give enough detail including when to save/reload when necessary.

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 Post subject: Re: Questions for "good" start
PostPosted: Mon Jun 23, 2008 6:27 pm 
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The earliest you can get the gambler's ring is December year 1. You can reload for a room cleaning event that gives a surprise bag, or for a Shady Accessories store where you can buy it for $200 (if the store has it in the inventory).

You can also reload at the very beginning until you get a Genius (high starting stats, Gd Sense, and no negatives), which helps quite a bit.

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 Post subject: Re: Questions for "good" start
PostPosted: Mon Jun 23, 2008 10:43 pm 
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Favorite Team: Red Sox
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But seeing as it's a hardcore reloader/gambler. Maybe it would be just as good with good stats and poor sense. Oh wait nvm, Stamina and control just don't work that way :roll: .

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 Post subject: Re: Questions for "good" start
PostPosted: Mon Jun 23, 2008 11:19 pm 
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Good Sense is more important for a pitcher if you aren't reloading as much, as it cuts down on the costs for raising the vitals, stamina, control, and top speed.

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 Post subject: Re: Questions for "good" start
PostPosted: Mon Jun 23, 2008 11:44 pm 
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Pr Sense with good stats is not a bad roll if you're willing to reload and save early to get rid of it (the do you want to goto NY event comes to mind).

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