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Strength Combinations
https://www.mlbppworld.com/viewtopic.php?f=25&t=782
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Author:  nasa0003 [ Sat Aug 02, 2008 10:30 am ]
Post subject:  Strength Combinations

If you're making a new life mode char, I found a good combination for a fielder.

Slugger (Power)
Natural Power (Power)
400 Ft. Throw (Arm Strength, boosts power also)
And I got....
1 Contact (don't worry you can practice it up)
120 Power
5 Runspeed
3 Trajectory
5 Fielding
10 Arm Strength
6 Error Resistance.

Not 2 bad, huh?
He was a 1st Rounder.

Author:  Kupo! [ Sat Aug 02, 2008 10:46 am ]
Post subject:  Re: Strength Combinations

how did you pick 3 strengths?

Author:  mike94100 [ Sat Aug 02, 2008 11:36 am ]
Post subject:  Re: Strength Combinations

there is a type, slugger, speedster, etc. then 2 strengths, natural power, 400 ft throw, etc.

Author:  FoxTrump [ Sat Aug 02, 2008 5:44 pm ]
Post subject:  Re: Strength Combinations

Here is a question for ya: What round you got selected in, how does that effect your player?

Author:  centryk [ Sat Aug 02, 2008 6:41 pm ]
Post subject:  Re: Strength Combinations

I did

All-Rounder
Amazing Contact(i think)
and the other contact one, forgot the name of it

had
2 Trajectory
7 Contact
125 Power
8 Speed
9 Arm
8 Fielding
9 Error Resistance

For my left fielder.

Author:  Kupo! [ Sat Aug 02, 2008 9:08 pm ]
Post subject:  Re: Strength Combinations

FoxTrump wrote:
Here is a question for ya: What round you got selected in, how does that effect your player?



I'm just guessing - based on the season mode - those who are fielders and drafted in the first few rounds are good.

Pitchers in later rounds are still good (i've got my best one from a 5th rounder) because pitchers get drafted last.

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