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Paul Goldschmidt wii https://www.mlbppworld.com/viewtopic.php?f=14&t=8993 |
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Author: | The King [ Wed Nov 26, 2014 5:43 pm ] |
Post subject: | Paul Goldschmidt wii |
this is what i got... TRJ 3 Pow 160-185 con 9-10 spd 7 arm str 8? fld 9 E Res 7 i dont know about any abilities, but if you guys think of 1 i will try it |
Author: | jag123jg [ Wed Nov 26, 2014 7:05 pm ] |
Post subject: | Re: Paul Goldschmidt wii |
I think that he needs power hitter, I also think that contact hitter could work too. Definitely VS lefty 4, he's hitting .323 against lefties in his career. I think he would need spray hitter, no pull hitter. I also think he needs timely whiff. That's all I got, anyone else can add to this |
Author: | Alloutwar [ Wed Nov 26, 2014 7:53 pm ] |
Post subject: | Re: Paul Goldschmidt wii |
Con 10-11 Power 155-165 Speed of 10 I'd say - 18 steals!! Maybe 11, look at his doubles totals. |
Author: | Alloutwar [ Wed Nov 26, 2014 8:05 pm ] |
Post subject: | Re: Paul Goldschmidt wii |
I would put fielding up to D or maybe C, looks like Goldy is above average E res the same, average or slightly above to D/C range Not sure about arm at all |
Author: | aar0nat0r [ Wed Nov 26, 2014 10:49 pm ] |
Post subject: | Re: Paul Goldschmidt wii |
Imo: 3/11/165/10/8/10/12 |
Author: | robhallett [ Thu Nov 27, 2014 2:39 am ] |
Post subject: | Re: Paul Goldschmidt wii |
Arm is above average like a 9-10 Patient hitter would be an appropriate ability |
Author: | jag123jg [ Wed Dec 24, 2014 6:32 pm ] |
Post subject: | Re: Paul Goldschmidt wii |
I'd be willing to take him on......... Combing all of the input gives us this: Paul Goldschmidt Trajectory 3 Contact 10-11 Power 160-170 Speed 9-10 Arm Strength 9-10 Fielding 9-10 Error Res 10-11 Abilities: Power Hitter Contact Hitter VS lefty 4 Timely Whiff Only problem is that I don't know how to get Timely Whiff Any thoughts so I could modify this? |
Author: | aar0nat0r [ Wed Dec 24, 2014 8:01 pm ] |
Post subject: | Re: Paul Goldschmidt wii |
Having both power hitter and contact hitter on the same player defeats the purpose of having them because you get boosts on both contact and power swings, so I would say try to just get one or boosting his power and contact ratings. |
Author: | LetsGoMets77 [ Wed Dec 24, 2014 8:58 pm ] |
Post subject: | Re: Paul Goldschmidt wii |
You can get Timely whiff by striking out 9-10 times over the course of success mode I think |
Author: | jag123jg [ Wed Dec 24, 2014 11:37 pm ] |
Post subject: | Re: Paul Goldschmidt wii |
aar0nat0r, hmmmm that's a difficult decision for me. He hit .300 or higher in the past two seasons, but last season he got hurt (my first round fantasy draft pick ![]() And LetsGoMets, you were very close haha ![]() |
Author: | aar0nat0r [ Thu Dec 25, 2014 12:27 am ] |
Post subject: | Re: Paul Goldschmidt wii |
I would just go with 11 contact and 180 power without either ability, but that's just me |
Author: | jag123jg [ Thu Dec 25, 2014 12:39 am ] |
Post subject: | Re: Paul Goldschmidt wii |
jag123jg wrote: I'd be willing to take him on......... Combing all of the input gives us this: Paul Goldschmidt Trajectory 3 Contact 10-11 Power 160-170 Speed 9-10 Arm Strength 9-10 Fielding 9-10 Error Res 10-11 Abilities: Contact Hitter VS lefty 4 Timely Whiff Only problem is that I don't know how to get Timely Whiff Any thoughts so I could modify this? I'm also going to give him Gold Glover because he won the Gold Glove award in 2013 and his defensive numbers in 2014 were similar to 2013. And the batting style I am going to pick for him is Scott Hairston's. It has the end of the bat being the closest to the ground at a downward angle. https://www.youtube.com/watch?v=EdHYtNitsm4 ---> that's what I mean. |
Author: | jag123jg [ Thu Dec 25, 2014 1:22 am ] |
Post subject: | Re: Paul Goldschmidt wii |
Apologies for double posting but, I found that Alloutwar has designated a strikeout percentage of 27% or higher should require timely whiff. Goldschimdt's in 2014 was 23% and in 2013 it was 20.1%. So I will be removing that trait from the list. This is the most updated version: Trajectory 3 Contact 10-11 Power 170-185 (based off of AB/HR and ISO from 2013 and 2014) Speed 9-10 Arm Strength 9-10 Fielding 9-10 Error Res 10-12 Abilities: Power Hitter Spray Hitter (http://www.fangraphs.com/spraycharts.aspx?playerid=9218&position=1B&type=battedball&pid2=9218&ss1=2014&se1=2014&ss2=2013&se2=2014&cht1=hangtime&cht2=hittype&vs1=ALL&vs2=ALL) VS lefty 4 Clutch 4 (BA W/RISP is .302 and with runners on .321) Hot Hitter Gold Glover I may get other blue abilities along the way, most likely Firstball Hitter. I saw what Rob wrote about Patient Hitter, but I don't think I'd be able to get the skill set up to requirements while doing Patty's arc. EDIT: I changed Contact Hitter to Power Hitter I'd like to get a few more opinions on the abilities though |
Author: | dishnet34 [ Thu Dec 25, 2014 9:11 am ] |
Post subject: | Re: Paul Goldschmidt wii |
Contact Hitter or Power Hitter? ![]() |
Author: | Alloutwar [ Thu Dec 25, 2014 10:26 am ] |
Post subject: | Re: Paul Goldschmidt wii |
I think the king was close to finishing Goldschmidt way back when, but he was never posted I guess. If you do get blue abilities like contact hitter and power hitter, the best thing to do is to scale back CON or POW to compensate. His average and power are helped a lot by blue abilities, so that's why I always leave those abilities a tad lower than I am aiming until the very end, so I can boost them only if necessary. If you get contact hitter than tAke 1 off what I was saying for con, and 15 or so points of Power off if you go with power hitter. The blues are crazy in terms of how beneficial they are during play. |
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