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 Post subject: Gary - SP - Wii
PostPosted: Mon Aug 20, 2012 3:43 pm 
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Joined: Thu Mar 27, 2008 5:54 pm
Posts: 3438
Favorite Team: Red Sox
Console '07: Nintendo Wii
Console '08: Nintendo Wii
Favorite Japanese title: Don't Own
The player I was making when I was going to record a Success Mode playthrough, but I got sick of how much my recording crap was screwing up and deleted that project altogether.

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I think the most notable thing about him is his high control.

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 Post subject: Re: Gary - SP - Wii
PostPosted: Mon Aug 20, 2012 3:55 pm 
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Joined: Mon Jul 19, 2010 7:58 pm
Posts: 806
Location: I'm... Somewhere
Favorite Team: Brewers
Console '07: Sony PS2
Console '08: Sony PS2
Favorite Japanese title: (PS3) Jikkyou Powerful Pro Yakyuu 2011
Did the SIFB work as a good pitch to use? I always get hammered when I use a sideways pitch.

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 Post subject: Re: Gary - SP - Wii
PostPosted: Mon Aug 20, 2012 4:38 pm 
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Favorite Team: Red Sox
Console '07: Nintendo Wii
Console '08: Nintendo Wii
Favorite Japanese title: Don't Own
Sideways pitches are good as long at they're fast and with a good amount of movement. Sliders are generally too slow that there's time to recognize it and adjust to where it would end up. The Sinking Fastball looks somewhat like a fastball and goes almost as fast, but when it's level 7 there's a huge sharp break at the end of it that they usually can't adjust to very well.

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 Post subject: Re: Gary - SP - Wii
PostPosted: Mon Aug 20, 2012 6:18 pm 
I would have loved to see that walkthrough


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