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Kazuhito Tsukamoto-RP-Wii (Requested by Shade_Koopa) https://www.mlbppworld.com/viewtopic.php?f=14&t=6892 |
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Author: | AnthonyP [ Fri Jul 27, 2012 4:44 pm ] |
Post subject: | Kazuhito Tsukamoto-RP-Wii (Requested by Shade_Koopa) |
Hey guys, Anthony here. Recently, Shade requested a reliever with high top speed. So here he is! Hope you enjoy! Appearance: http://tinypic.com/view.php?pic=2lvcn60&s=6 Abilities: http://tinypic.com/view.php?pic=2yx40au&s=6 http://tinypic.com/view.php?pic=rkwyg8&s=6 http://tinypic.com/view.php?pic=w6tnhz&s=6 Password: http://tinypic.com/view.php?pic=14wvw9x&s=6 Hope you enjoy! |
Author: | cooldude1045 [ Fri Jul 27, 2012 4:49 pm ] |
Post subject: | Re: Kazuhito Tsukamoto-RP-Wii (Requested by Shade_Koopa) |
A reliever with 186 stamina? |
Author: | SkittleMonster [ Fri Jul 27, 2012 4:50 pm ] |
Post subject: | Re: Kazuhito Tsukamoto-RP-Wii (Requested by Shade_Koopa) |
^This. So much this |
Author: | cooldude1045 [ Fri Jul 27, 2012 4:53 pm ] |
Post subject: | Re: Kazuhito Tsukamoto-RP-Wii (Requested by Shade_Koopa) |
I suppose he's perfect if you need a mop-up man to pitch 5+ innings every game. |
Author: | SkittleMonster [ Fri Jul 27, 2012 5:03 pm ] |
Post subject: | Re: Kazuhito Tsukamoto-RP-Wii (Requested by Shade_Koopa) |
My guess is that Anthony had a bunch of leftover points. So instead of not using them and making the player that was requested, he spent it all on a useless stat. |
Author: | AnthonyP [ Fri Jul 27, 2012 5:09 pm ] |
Post subject: | Re: Kazuhito Tsukamoto-RP-Wii (Requested by Shade_Koopa) |
Actually, all he asked for is high top speed and a few wimpy breakers. I gave him what he wanted. Plus, he can be a Swing Man/Long Reliever. |
Author: | SkittleMonster [ Fri Jul 27, 2012 5:13 pm ] |
Post subject: | Re: Kazuhito Tsukamoto-RP-Wii (Requested by Shade_Koopa) |
What long relievers have 186 stamina!? You were better off just not using the points at all, or at the very least, boosting his power |
Author: | AnthonyP [ Fri Jul 27, 2012 5:13 pm ] |
Post subject: | Re: Kazuhito Tsukamoto-RP-Wii (Requested by Shade_Koopa) |
Actually, it was Steak Arc, not points. |
Author: | SkittleMonster [ Fri Jul 27, 2012 5:15 pm ] |
Post subject: | Re: Kazuhito Tsukamoto-RP-Wii (Requested by Shade_Koopa) |
Why would you do the steak arc as a reliever? |
Author: | dishnet34 [ Fri Jul 27, 2012 5:16 pm ] |
Post subject: | Re: Kazuhito Tsukamoto-RP-Wii (Requested by Shade_Koopa) |
So, what did you do the Steak Arc for? I would assume points for...breaking balls? I really don't know. |
Author: | AnthonyP [ Fri Jul 27, 2012 5:19 pm ] |
Post subject: | Re: Kazuhito Tsukamoto-RP-Wii (Requested by Shade_Koopa) |
I actually have a habit for pitchers, I Steak on all of them (even closers). |
Author: | dishnet34 [ Fri Jul 27, 2012 5:23 pm ] |
Post subject: | Re: Kazuhito Tsukamoto-RP-Wii (Requested by Shade_Koopa) |
In my honest opinion, the Steak Arc for relievers (unless you're intentionally trying to make a swing man) is, for the most part, useless. For starting pitchers and power hitters, it is a godsend. Just my 2 cents. |
Author: | AnthonyP [ Fri Jul 27, 2012 5:24 pm ] |
Post subject: | Re: Kazuhito Tsukamoto-RP-Wii (Requested by Shade_Koopa) |
I accept that fact, but remember this: everybody has their own way of play. |
Author: | SkittleMonster [ Fri Jul 27, 2012 5:26 pm ] |
Post subject: | Re: Kazuhito Tsukamoto-RP-Wii (Requested by Shade_Koopa) |
I wouldn't say "it's your two cents" Dish because almost everyone agrees. Steak Arc pays less than Hot Dog and Jaw and it increases stam, useless for relievers And Anthony, it may be your own way, but if it makes really weird make players, don't accept requests |
Author: | cooldude1045 [ Fri Jul 27, 2012 5:26 pm ] |
Post subject: | Re: Kazuhito Tsukamoto-RP-Wii (Requested by Shade_Koopa) |
I did that with a starting pitcher and accidentally wound up with over 200 stamina, which is more than enough. I hate making relievers in general in this game, I pretty much never do it because if you want them to have realistic stamina ratings you usually won't be able to play well enough to get the necessary scouting points to advance, especially since managers leave your player in until he's beyond tired so you're likely to give up a few hits once you become tired. |
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