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Dr. Goodjob reports https://www.mlbppworld.com/viewtopic.php?f=12&t=3329 |
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Author: | wmcduff [ Fri Jul 10, 2009 10:11 pm ] |
Post subject: | Dr. Goodjob reports |
Just did Dr. Goodjob on the Wii as a pitcher, chose getting stronger and no way. I passed out, but it still seems to be a sucess? Vitality -40, Strength +2, Technique +2, Breaking Ball +54, Mentality +32, Top Speed +2, Throwing Control +7, Stamina +10. Can't edit the Wiki, but... ![]() |
Author: | stevenjackson39 [ Fri Jul 10, 2009 10:13 pm ] |
Post subject: | Re: Dr. Goodjob reports |
Vitality down 40? That's weird (or I just didn't know...) I think vitality affects the odds of goodjob coming, but not by much. I had him come with 75 vitality once. |
Author: | lanceberkman [ Fri Jul 10, 2009 10:19 pm ] |
Post subject: | Re: Dr. Goodjob reports |
Yeah usually he fills up the vitality bar. |
Author: | gocubs09 [ Fri Jul 10, 2009 10:26 pm ] |
Post subject: | Re: Dr. Goodjob reports |
Goodjob always completely screws me up... ![]() |
Author: | dishnet34 [ Fri Jul 10, 2009 11:25 pm ] |
Post subject: | Re: Dr. Goodjob reports |
You pass out both times, when you fail and when you're successful. It's almost all luck. I had a 2-success streak going at one point. |
Author: | wmcduff [ Sat Jul 11, 2009 8:57 am ] |
Post subject: | Re: Dr. Goodjob reports |
Just contributing where I can. I've managed to get a Closer to the majors, but my attempts to get a SS/2B Contact/Speed hitter have so far been fruitless. (Well, except the Guava Strawberries games. I hate their pitchers, though.) |
Author: | Longball714 [ Sat Jul 11, 2009 10:40 am ] |
Post subject: | Re: Dr. Goodjob reports |
If it's a failure you'll see Goodjob saying "sometimes sacrifices are necessary for the improvement of science" or something like that. |
Author: | apple4960 [ Tue Jul 14, 2009 1:35 pm ] |
Post subject: | Re: Dr. Goodjob reports |
Dr. Goodjob wrote: sometimes sacrifices are necessary for the improvement of science. I'll treat it the usual way. I believe it's something like that. I hate Goodjob. I was making a player for RSM (I'll get him up soon, BTW). You really can't try to get him. It takes too many times. However, for a player I was making for RSM, he got 2 successful Goodjobs. Are you kidding me? I wanted him to be a realistic no-hit all-field player, and he's an All Star! ![]() |
Author: | Eric Davis 44 [ Tue Jul 14, 2009 1:45 pm ] |
Post subject: | Re: Dr. Goodjob reports |
apple4960 wrote: [quote=Dr. Goodjob]sometimes sacrifices are necessary for the improvement of science. I'll treat it the usual way. I believe it's something like that. I hate Goodjob. I was making a player for RSM (I'll get him up soon, BTW). You really can't try to get him. It takes too many times. However, for a player I was making for RSM, he got 2 successful Goodjobs. Are you kidding me? I wanted him to be a realistic no-hit all-field player, and he's an All Star! ![]() All you have to do is decline treatment - or ask for "refreshment" for max motivation and a full Vit bar. I've had to do it a few times while making real players. |
Author: | apple4960 [ Tue Jul 14, 2009 7:12 pm ] |
Post subject: | Re: Dr. Goodjob reports |
Yeah, I know. Part of me wanted to decline it, but another part wanted me to take advantage of getting such a lucky break. I mean, it rarely happens, so might as well use it when you get it, no? |
Author: | dishnet34 [ Tue Jul 14, 2009 7:13 pm ] |
Post subject: | Re: Dr. Goodjob reports |
I had a 4-successful surgery streak going at one time. |
Author: | baseballexpert16 [ Thu Jul 16, 2009 8:06 pm ] |
Post subject: | Re: Dr. Goodjob reports |
What do you think the odds are of being successful on a GJ and just having him appear? I'm 1 for 3, but I've created 20 or so players. |
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