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Possible Ace https://www.mlbppworld.com/viewtopic.php?f=12&t=3003 |
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Author: | KingClown50 [ Tue May 26, 2009 10:45 am ] |
Post subject: | Possible Ace |
Ok.......Its Wk 4 of April year 1.....my pitcher just got good sense from sittch's 2nd training, AND i got a suprize bag (yeah all that this early ![]() ![]() my stats right now top spd: 77 Ctrl:G (94) Stam: E (53) Motavation (probably doesnt matter): 9 Arm Str:D (9) {started at a D? and not a Genius OR a Standard+?} Fld E (7) E res E (7) i also have Gd Pickoff from the 1st training |
Author: | lanceberkman [ Tue May 26, 2009 3:22 pm ] |
Post subject: | Re: Possible Ace |
I haven't made any pitchers for '08 since last octocber or something like that but in '07 I usually purchase a decent level 1 breaking pitch then I get stamina up to a C or B so I can last longer and get more experience. Then I go for everything else in no particular order. |
Author: | KingClown50 [ Tue May 26, 2009 3:25 pm ] |
Post subject: | Re: Possible Ace |
kk thanks...ill try......but i am still welcome to advice ![]() |
Author: | Eric Davis 44 [ Tue May 26, 2009 6:24 pm ] |
Post subject: | Re: Possible Ace |
I agree with Lance. Build stamina whenever possible (more IP = more experience/coach/scout points) and make sure you have a breaking ball before your first playable game (more Ks = more experience/coach/scout points). You will have leftover experience points to use on velocity and control, so don’t worry about falling behind in those areas. Once you build enough stamina to throw a complete game and create a knockout pitch that allows you to K nearly every batter you face, you be rolling. |
Author: | KingClown50 [ Tue May 26, 2009 7:19 pm ] |
Post subject: | Re: Possible Ace |
Ok...update: i have the Gabler's ring.....iwas dumb and saved after i failed one of Jaw's tasks (no SoP ![]() It is Yr 1 Aug Wk3 Stam= C (91) Ctrl F (105) Top Spd 82 |
Author: | dishnet34 [ Tue May 26, 2009 9:00 pm ] |
Post subject: | Re: Possible Ace |
Get that SCB a little higher, and nobody will guess where it's going to be. Just see my Tomlinson player. |
Author: | Me_and_Lucy [ Tue May 26, 2009 9:27 pm ] |
Post subject: | Re: Possible Ace |
Not gonna be my type of player, try Lucy's Arc. I find Intimidator more beneficial than Gyroball. Also, I'm 1/3 in Patty. My advise. Up Stamina whenever possible. Add breaking balls after balls. Try to go for double gambles. |
Author: | KingClown50 [ Wed May 27, 2009 11:37 am ] |
Post subject: | Re: Possible Ace |
This character is not going to be wat i though he was (I do have a 7 Orig slider, but my gambler's ring broke) my top spd is 91 my stam is a middle B and control is barely a D and my splitter is a 5 and Scb is still a 1......i do NOT know how to gamble efficiently...its just after the 1st galaxy sharks game |
Author: | Eric Davis 44 [ Wed May 27, 2009 1:01 pm ] |
Post subject: | Re: Possible Ace |
You have to be willing to save after each succesful turn, and reload if something bad happens (failed gamble, ring breaks, injury, etc). I have a step-by-step recipe for creating an ace. Feel free to PM me with your email addy and I can email you the excel sheet - I have one for a maxed hitter as well. This is the only pitcher I have ever made. I dated Lucy to get Intimidator but waited one turn too long for the clinching date . . . still, he's nearly perfect without it: Clyde Zapp, SP (SEA) B/T R/R (Overhand 23) 105 MPH 182 CTRL 242 STM 7 FORK 7 DCB 7 ORIG (sinker + more break) 7 SLD 7 CCHG 7 CB 1 2SFB Battler Consistency Dr. K Durability Fastball Life 4 Gd Bunt Gd Delivery Gd Low Pitch Gd Morale GD Pace Gd Pickoff GD Reflexes Gd Sense Gold Glover Groundball P Lucky Poise 4 Recovery 4 Release Safe Pitch Spin STR Finisher VS Lefty 4 W/RISP TRJ 2 CON 11 PWR 72 RUN SPD 15 ARM STR 14 FLD 14 ERES 12 |
Author: | KingClown50 [ Wed May 27, 2009 1:49 pm ] |
Post subject: | Re: Possible Ace |
that guy looks great do you have PW ive been look'n 4 a near-max starter w/ a good Original pitch |
Author: | lanceberkman [ Wed May 27, 2009 2:04 pm ] |
Post subject: | Re: Possible Ace |
That guy's the next Sifu!!!!!!!! ![]() |
Author: | cownip [ Wed May 27, 2009 3:37 pm ] |
Post subject: | Re: Possible Ace |
Eric Davis 44 wrote: I agree with Lance. Build stamina whenever possible (more IP = more experience/coach/scout points) and make sure you have a breaking ball before your first playable game (more Ks = more experience/coach/scout points). You will have leftover experience points to use on velocity and control, so don’t worry about falling behind in those areas. Once you build enough stamina to throw a complete game and create a knockout pitch that allows you to K nearly every batter you face, you be rolling. Ooh. Never thought of that. I mean I don't need it for the scouts, but those could be valuable experience points. Good suggestion. D can usually get through 8-9 in Success Mode, right? |
Author: | lanceberkman [ Wed May 27, 2009 3:45 pm ] |
Post subject: | Re: Possible Ace |
Depending on the caliber of the offense it gets 6-9 innings. B stamina gets you a complete game almost every time unless you give up too many runs. |
Author: | KingClown50 [ Wed May 27, 2009 5:00 pm ] |
Post subject: | Re: Possible Ace |
yeah..ummm.....ignore the title. compared to wat he could have been this guy sucked in all ways besides his original pitch Final Stats: 94mph fastball Ctrl 130 (D) Stam 141 (B) Splitter Lvl 6 Original slider (more change, Atom Bomb) Lvl 7 Scb: lvl 1 w/RISP4 vs LH Batter4] Poise Fastball Life 4 Spin 4 Release Recovery Gd Pickoff Im mainly mad over the final GS game (i made it to the bottom 9th down by only 1-0...my pitcher was tired and he was up to bat, ithough it was hopeless so i just pit another pitcher to pinch hit and he got a hit! and my leadoff catcher did to! joey got out....and then they WALKED Terry ![]() ![]() ![]() but still my best player ever ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Author: | Redsoxman53 [ Sat May 30, 2009 12:41 pm ] |
Post subject: | Re: Possible Ace |
not bad |
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