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 Post subject: Biggest Annoyance
PostPosted: Mon Jul 02, 2012 10:46 pm 
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Favorite Team: Red Sox
Console '07: Nintendo Wii
Console '08: Wii and PS2
Favorite Japanese title: Don't Own
Basically, what things annoys you the most in MLB Power Pros 08 (or 07 if you want). Explain which one you hate the most and why, and then just type the next two things that annoy you. Like for me...

1. Injuries in Season Mode: It's impossible to have any injury prone players. People like Hamilton and Ellsbury deserve great abilities to be accompanied by Durability 2. But instead they hardly ever get injured and put up unrealistic stats. Not to mention injuries almost never last more than 3-4 games at a time. There have never been any teams "bit by the injury bug" and that makes it so the teams with the best players always dominate, and that's not how it really is.
2. You can't change a players birthday
3. How terrible drafted players are

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 Post subject: Re: Biggest Annoyance
PostPosted: Mon Jul 02, 2012 10:48 pm 
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Location: Michigan/Indiana/Kentucky
Favorite Team: Tigers
Console '07: Nintendo Wii
Console '08: Nintendo Wii
Favorite Japanese title: Don't Own
Other than VS LH Batter 4 in Success Mode, I'd have to say my next biggest annoyance is the 10-year limit on Season Mode. There is absolutely no reason for that to exist, and it pretty much renders the draft pointless, since the players start off so horribly and hardly have time to practice.

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 Post subject: Re: Biggest Annoyance
PostPosted: Mon Jul 02, 2012 10:50 pm 
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Favorite Team: Cubs
Console '07: Nintendo Wii
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Favorite Japanese title: Don't Own
viewtopic.php?f=11&t=902

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 Post subject: Re: Biggest Annoyance
PostPosted: Mon Jul 02, 2012 10:50 pm 
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Favorite Team: Red Sox
Console '07: Nintendo Wii
Console '08: Nintendo Wii
Favorite Japanese title: Don't Own
I'd have to agree with the 10 year season limit, I've actually only reached it once, but just knowing it's there changes how I play the game.

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 Post subject: Re: Biggest Annoyance
PostPosted: Tue Jul 03, 2012 1:08 am 
How the players can have a 50/50 chance if getting injured when jumping into a wall


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 Post subject: Re: Biggest Annoyance
PostPosted: Tue Jul 03, 2012 1:10 am 
THE LONGEST PASSWORDS EVER


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 Post subject: Re: Biggest Annoyance
PostPosted: Tue Jul 03, 2012 5:15 am 
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Joined: Mon Jan 05, 2009 7:21 pm
Posts: 1223
Location: Australia
Favorite Team: Orioles
Console '07: Sony PS2
Console '08: Sony PS2
Biggest annoyance(s)

1. Having to take half a day to S/L for abilities such as star or negative abilities in success mode
2. Not having a straight forward create a player mode to create players

Any others that are aforementioned


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 Post subject: Re: Biggest Annoyance
PostPosted: Tue Jul 03, 2012 12:15 pm 
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Joined: Fri Oct 17, 2008 12:29 pm
Posts: 1127
Favorite Team: Mariners
Console '07: Sony PS2
Console '08: Sony PS2
Favorite Japanese title: Don't Own
All of the above, plus . . .

1. Defensive AI, like the 3B running away from a grounder hit right at him, two outfielders taking turns running/standing when a ball splits the gap, or allowing runners to advance by throwing at the lead runner 100% of the time.
2. Frequency of the batted ball animation where a ball is hit perfectly up the middle, either drilling the pitcher or going through his body and bisecting second base for a single (or error on the pitcher).

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 Post subject: Re: Biggest Annoyance
PostPosted: Tue Jul 03, 2012 12:42 pm 
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Joined: Sat Apr 14, 2012 10:19 am
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Favorite Team: White Sox
Console '07: Nintendo Wii
Console '08: Nintendo Wii
All of the Above &

How sucess mode pitchers stats are so low, they are past high school level & college level but dont throw any offspeed or throw harder then 80 sometimes.

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 Post subject: Re: Biggest Annoyance
PostPosted: Tue Jul 03, 2012 12:54 pm 
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Joined: Mon Jul 11, 2011 11:14 am
Posts: 1242
Favorite Team: Rays
Console '07: Don't Own
Console '08: Nintendo Wii
My main frustrations are with defense - which is the part of the game that I struggle with most

1. How there is a point beyond which the OF will not com EIN to catch the ball. I'm playing a lot with a fast CF and slow middle infielders and many times my CF winds up frozen and waits for the ball to drop 1 foot in front of him because he's prevented from moving further in
2. How my catcher can never seem to catch up to foul pops back by the fence, but the opposing catcher seem to grab those just fine
3. How on balls hit u the middle, the SS or 2b will go to 2nd instead of going to the ball, even if no one is on base yet.
4. How on foul pops, the 3rd baseman often insists on staying glued to 3rd, even with no one on base.

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 Post subject: Re: Biggest Annoyance
PostPosted: Tue Jul 03, 2012 4:12 pm 
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Joined: Sun Apr 12, 2009 3:22 pm
Posts: 33
Favorite Team: Reds
Console '07: Sony PS2
Console '08: Sony PS2
All of the above I agree with, the strike zone needs to be shrunk or they need to raise the movement of the ball, either one would allow more walks to be drawn, realistic Sim stats also would be a plus


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 Post subject: Re: Biggest Annoyance
PostPosted: Tue Jul 03, 2012 4:13 pm 
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Joined: Mon Aug 01, 2011 8:29 pm
Posts: 11487
Location: Skaia
Favorite Team: Rangers
Console '07: Nintendo Wii
Console '08: Nintendo Wii
Favorite Japanese title: (PS3) Jikkyou Powerful Pro Yakyuu 2012
How pitchers hit walk-offs and have .500 averages...

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 Post subject: Re: Biggest Annoyance
PostPosted: Tue Jul 03, 2012 10:49 pm 
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Favorite Team: Rays
Console '07: Don't Own
Console '08: Nintendo Wii
The last comments reminded me - the catcher, JR Towles, seems to always be near the top for hitting triples, in spite of his GD hitting and E or F speed

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 Post subject: Re: Biggest Annoyance
PostPosted: Wed Jul 04, 2012 11:32 pm 
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Joined: Sun Aug 17, 2008 11:20 pm
Posts: 15
Favorite Team: Yankees
Console '07: Sony PS2
Console '08: Sony PS2
All of the above plus in success mode when your outfielders run AWAY from the ball before they run to it. The AI gets a lot of cheap hits this way.


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 Post subject: Re: Biggest Annoyance
PostPosted: Thu Jul 05, 2012 11:09 pm 
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Joined: Sat Apr 10, 2010 7:41 pm
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Favorite Team: Dodgers
Console '07: Sony PS2
Console '08: Sony PS2
The AI being so dumb...

1. If you are the starting pitcher, the AI will replace you at the start of the 4th or 5th inning in My Life Mode if your team is winning by a wide margin even though you haven't allowed a run or even a hit yet. Helloooo??? Ever heard of giving the bullpen a rest???
2. In Season Mode, I've seen the AI use starting pitchers as relievers because the pitchers in the bullpen are tired. Why not call someone from AAA and send the least used player in the team down instead?
3. In Season Mode, when all the starting pitchers and swing man are tired (because the AI used them as long relievers) the AI will use the closer as a starter. Why not call a spot starter from AAA just like in real life?
4. The AI doesn't know Jack about baseball and that's why the announcer will often make a wrong call.

In other words... The AI is sofa king Wii Todd did.

ImageCheers!!!Image

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