Starting Stats

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Contents

Standard

Orthodox starting stats

  • Fielders: F~G in stats, no negative or positive sub-abilities/conditions
  • Pitchers: 80mph or lower in velocity (77 mph or lower for lefties), F~G in Control, D~F in Stamina

Standard Plus

A slight boost to stats offset by a mild negative trait.

  • Fielders: Similar to Standard but with slightly higher stats and/or Worldly and one negative trait (Toothache, Insomnia, etc).
  • Pitchers: In addition to higher stats/Worldly, may have a Lv1 breaking ball. (The pitch type is restricted to Basic Pitches).

Good Sense

Good Sense coupled with mild negative trait(s)

  • Same or slightly lower stats than Standard, with Good Sense and one or more negative traits (Tooth Decay, Insomnia, etc). Occasionally comes with lower stats instead of negative traits.

Poor Sense

The extreme variant of Standard Plus; high starting stats with Poor Sense

  • Fielders: Notably higher stats than Standard - Mostly E~F with an occasional D, plus Poor Sense
  • Pitchers: Over 80mph in velocity, D~F in Control, D~E in Stamina, plus Poor Sense. May have a Lv1 Basic Pitch.

Baseball Prodigy ("Genius")

Normal (top) and Genius (bottom) plates

High starting stats with Good Sense. Successfully saved player will be indicated as a "Genius" (Rather than the standard "Normal") on the blue plate next to the name on the player view screen. The "Genius" plate will not appear before the character is finished.

  • Fielders: Similar to the high Poor Sense starting stats, except with Good Sense and no negative traits.
  • Pitchers: Over 80mph in velocity, E~F in Control, D~E in Stamina, a Lv2 AND Lv1 breaking ball plus Good Sense and no negative traits. Breaking ball types are restricted to Basic Pitches.
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