Blue Abilities (Fielders)

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This page lists the Blue Abilities that have the most affects on the fielders, and a few that affect pitchers.




Blue Ability:Clutch Hit - Great in the clutch

Blue Ability:VS Lefty/Righty - Good versus lefties/righties

Blue Ability:Stealing - Good at stealing bases

Blue Ability:Base Running - Good at base running

Blue Ability:Throwing - Good at throwing accuracy

Blue Ability:Consistency - Not streaky

Blue Ability:Durability - High injury resistance

Blue Ability:Contact Hitter - Gets many hits

Blue Ability:Power Hitter - Gets many homeruns

Blue Ability:Spray Hitter - Hits well to all fields

Blue Ability:Gd IF Htr - Fast start from home plate

Blue Ability:Grt IF Htr - Very fast start from home plate

Blue Ability:Push Hitter - Good at hitting to the opposite field

Blue Ability:Tough Out - Has excellent bat control

Blue Ability:Pull Hitter - Hits often to the same side he bats from

Blue Ability:Gd Bunt - Good at bunting

Blue Ability:Bunt Master - Great at bunting

Blue Ability:Firstball Hitter - Good versus the pitcher's first pitch

Blue Ability:Gd Pinch Hitter - Good pinch hitter

Blue Ability:Table Setter - Good at getting on base

Blue Ability:HD 1st Slide - Slides to beat a close play

Blue Ability:Tough Runner - Runs well around bases

Blue Ability:Gd Block - Protects the plate to impede runners

Blue Ability:Gd Catcher - Good at helping his pitcher

Blue Ability:Grt Catcher - Great at helping his pitcher

Blue Ability:Gold Glover - Top class fielding

Blue Ability:Cannon Arm - Low and fast throws from the outfield

Blue Ability:Barehand CTH - Good at catching barehanded

Blue Ability:Pivot Man - Easily turns double plays

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