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Realistic Expansion Team
https://www.mlbppworld.com/viewtopic.php?f=26&t=8103
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Author:  ZeroGibson13 [ Tue Jul 09, 2013 1:04 am ]
Post subject:  Realistic Expansion Team

So this is kind of based off of Power Pros 27's arrange guide. And this is what I came up with.

SP Toshiyuki Maeda 146 CA 2CB 4HSNK
SP Matsuo Kyouichi 141 BA 3SLD 4CB 1FORK
SP Kawazoe Shigehito 143 DA 3SLV 4SFF
SP Kurokawa Makoto 151 EB 2HSLD 3FORK
SP Sakamoto Taiki 149 DB 2CB 3FORK
SP Masaru Ono 153 EB 2SLD 2HSHU
LR Tamiko Nakamura 143 DC 2SLV 3VSLD
MR Kiichi Uesugi 146 BE 2SLD 2CB 2FORK
MR Fusae Kawasie 151 CE 3HSLD 1FORK
MR Otojiro Kurmochi 147 CE 1CB 4FORK
SU Masako Tange 151 AE 2HSLD 3HSNK
SU Masami Komatsu 144 CE 3CB 5FORK
C Chitose Yamazaki 3FDGACD
1B Sugiura Atsushi 3DDFCBB
2B Shirosama Serizawa 1EEBFBD
3B Hanako Okimasa 2BDEBDD
SS Gesshin Ezakiya 3DCCCCD
LF Tokutomi Takimoto 3BAEEDE
CF Sakuko Matokai 1DEACCD
RF Takanibu Shidehara 4EBFADD
Backup C Yukiko Matoke 2FFEBBB
1B/3B Tashiaki Fukuzawa 3ECDCFE
2B/SS Hanae Shimamura 1EFCDAD
OF Katsunan Masuno 2EEBCDE
IF/OF Teruyo Arato 3DCFEDD
C/IF/OF Kenjiro Okui 2FFEABB
PH Chinatsu Yoshifumi 4BBBGGG
PR Naizen Tani 1GFSDDD

Feel free to comment on any changes I should make.

Author:  BrewersFuzz [ Tue Jul 09, 2013 7:55 am ]
Post subject:  Re: Realistic Expansion Team

I think they look pretty good. I'm curious to see how that strategy works, let me know how they do if you do a season with them.

Author:  Power Pros 27 [ Tue Jul 09, 2013 9:17 am ]
Post subject:  Re: Realistic Expansion Team

Yes, I'm very excited myself. :P
EDIT: Zero, I also added a DH sectiom to my guide, in case you want to add one.

Author:  ZeroGibson13 [ Tue Jul 09, 2013 3:01 pm ]
Post subject:  Re: Realistic Expansion Team

I gotta make em all in success mode first.

Author:  BrewersFuzz [ Tue Jul 09, 2013 3:17 pm ]
Post subject:  Re: Realistic Expansion Team

ZeroGibson13 wrote:
I gotta make em all in success mode first.

Oh snap. I thought you were editing them. :lol:

Author:  ZeroGibson13 [ Tue Jul 09, 2013 3:24 pm ]
Post subject:  Re: Realistic Expansion Team

BrewersFuzz wrote:
ZeroGibson13 wrote:
I gotta make em all in success mode first.

Oh snap. I thought you were editing them. :lol:

No editing in JPPY.

Author:  ERISA Dude [ Tue Jul 09, 2013 3:35 pm ]
Post subject:  Re: Realistic Expansion Team

I'm looking forward to seeing how this turns out. Your SS is a stud!!!

ZeroGibson13 wrote:
C Chitose Yamazaki 3FDGACD
Backup C Yukiko Matoke 2FFEBBB
C/IF/OF Kenjiro Okui 2FFEABB


If your backups practice their power, the could challenge your starter.

Author:  ERISA Dude [ Tue Jul 09, 2013 3:41 pm ]
Post subject:  Re: Realistic Expansion Team

My only real suggestion is that you change the forkballs. In PP 2008, "forkball" seems to be the most common pitch for that direction - at least for new players. The least common seems to be the fosh and circle change, so I'd change the forkballs to foshes and circle changes.

Author:  Power Pros 27 [ Tue Jul 09, 2013 3:45 pm ]
Post subject:  Re: Realistic Expansion Team

My only suggestion is to boost the Third Baseman's power rating to a C and Trajectory to a 3. Also, I think you'll find my guide to work quite well. :P

Author:  ZeroGibson13 [ Tue Jul 09, 2013 4:13 pm ]
Post subject:  Re: Realistic Expansion Team

ERISA Dude wrote:
My only real suggestion is that you change the forkballs. In PP 2008, "forkball" seems to be the most common pitch for that direction - at least for new players. The least common seems to be the fosh and circle change, so I'd change the forkballs to foshes and circle changes.

There are no foshballs in the Japanese version, and I don't know if there are circle changes. The only pitches that break downward in JPPY are forkballs, splitters, and vertical sliders.

Author:  shuuto12 [ Tue Jul 09, 2013 5:19 pm ]
Post subject:  Re: Realistic Expansion Team

ZeroGibson13 wrote:
ERISA Dude wrote:
My only real suggestion is that you change the forkballs. In PP 2008, "forkball" seems to be the most common pitch for that direction - at least for new players. The least common seems to be the fosh and circle change, so I'd change the forkballs to foshes and circle changes.

There are no foshballs in the Japanese version, and I don't know if there are circle changes. The only pitches that break downward in JPPY are forkballs, splitters, and vertical sliders.


Don't forget palmballs! And the circle change is a downward left or downward right pitch depending on the hand of the guy...I don't know why they changed it. And yeah the forkball is like Japan's changeup, it's rare to see a ton of Japanese players actually throw a changeup.

Author:  ZeroGibson13 [ Wed Jul 10, 2013 12:18 am ]
Post subject:  Re: Realistic Expansion Team

Oh, yes forgot about palmballs, they're one of my favorites!

Just like someone else I know, ;)

Author:  ERISA Dude [ Wed Jul 10, 2013 6:51 am ]
Post subject:  Re: Realistic Expansion Team

Agreed - palmballs are awesome. Some of my arrange team will throw them, but you will draft players now and again that throw them.

I might have a bias against forkballs. I can get ground outs with it, but have a really tough time getting strikeouts, even with a level 4 forkball, although right before I lost my Wii, I was having some success throwing forkballs up in the zone.

The Knuckle curve and slurve are other pitches I just can't seem to use effectively. Never used a pitcher regularly who threw a fosh or a circle change.

Author:  BrewersFuzz [ Wed Jul 10, 2013 9:24 am ]
Post subject:  Re: Realistic Expansion Team

ZeroGibson13 wrote:
Oh, yes forgot about palmballs, they're one of my favorites!

Just like someone else I know, ;)

:wink: Only the cooliest pitch in the game.

Author:  shuuto12 [ Wed Jul 10, 2013 11:07 am ]
Post subject:  Re: Realistic Expansion Team

ERISA Dude wrote:
Agreed - palmballs are awesome. Some of my arrange team will throw them, but you will draft players now and again that throw them.

I might have a bias against forkballs. I can get ground outs with it, but have a really tough time getting strikeouts, even with a level 4 forkball, although right before I lost my Wii, I was having some success throwing forkballs up in the zone.

The Knuckle curve and slurve are other pitches I just can't seem to use effectively. Never used a pitcher regularly who threw a fosh or a circle change.


If you ever play as the marines(2012 game) try out Seth Greisinger, he has a circle change up. I think the key to using it is setting the guy up effectively, when I played 2011 success mode I had a level 5 circle change and constantly struck guys out.

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