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 Post subject: Casey Fossum, SP (Wii)
PostPosted: Tue Jun 08, 2010 7:09 pm 
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Joined: Wed Feb 13, 2008 2:18 pm
Posts: 1232
Location: Charlotte, NC
Favorite Team: Red Sox
Console '07: Nintendo Wii
Console '08: Nintendo Wii
Favorite Japanese title: Don't Own
Ahh, Casey.

Here's what I am aiming for:

Ctrl: E/F
Stam: high C?
top speed: 92mph
two curves, one flat (1), and one better DCB (2/3)
slider (1)
change (1)
sinker (1)

red abilities like fat pitch, durability 2 possibly?

video of Casey talking about slider/sinker: http://www.youtube.com/watch?v=itygu3WNOCI
wikipedia: http://en.wikipedia.org/wiki/Casey_Fossum

thoughts/additions? I don't see a PS2 version to compare to.

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Expansion Mode Challenge!
2008 Real-Life players from Success Mode - Please assist if you have the time!!
Older/dead logs:
Let the Fielders pitch! New log
MLB Life Mode log - OF Ryan Evert, Athletics
Honolulu Heroes Season Log - real-life players join a scrub team! Find out how they do in the AL West!


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 Post subject: Re: Casey Fossum, SP (Wii)
PostPosted: Tue Jun 08, 2010 7:24 pm 
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Joined: Thu Mar 27, 2008 5:54 pm
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Favorite Team: Red Sox
Console '07: Nintendo Wii
Console '08: Nintendo Wii
Favorite Japanese title: Don't Own
Here are a few of my thoughts based on what I've read, keeping in mind I've never actually seen him pitch:

Durability 2 should be good.
He could have the pickoff ability.
Maybe 93 mph top speed, the range said 88-92, but how often do any of the pitchers in this game actually hit their top speed? (I have guys with 105 top speed that fail to hit triple digits sometimes)
Changeup level 1 should be good.

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 Post subject: Re: Casey Fossum, SP (Wii)
PostPosted: Tue Jun 08, 2010 10:24 pm 
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Joined: Wed Feb 13, 2008 2:18 pm
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Location: Charlotte, NC
Favorite Team: Red Sox
Console '07: Nintendo Wii
Console '08: Nintendo Wii
Favorite Japanese title: Don't Own
I gave him good pickoff and durability 2.

I had Choke Artist but lost it. I tried to Fat Pitch - again! - but couldn't get it. Arrgh.

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_________________
maccrash21 wrote:
a lot of classical music is completely sterile cut-and-pasted Sweet Lines with 0 emotional heft.

Expansion Mode Challenge!
2008 Real-Life players from Success Mode - Please assist if you have the time!!
Older/dead logs:
Let the Fielders pitch! New log
MLB Life Mode log - OF Ryan Evert, Athletics
Honolulu Heroes Season Log - real-life players join a scrub team! Find out how they do in the AL West!


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 Profile  
 
 Post subject: Re: Casey Fossum, SP (Wii)
PostPosted: Wed Jun 09, 2010 3:10 pm 
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Joined: Mon Aug 10, 2009 6:06 pm
Posts: 1230
Favorite Team: Mets
Console '07: Nintendo Wii
Console '08: Nintendo Wii
I heard he had a big eephus pitch a few years ago, maybe I would have made that 3 DCB a bit better.

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 Post subject: Re: Casey Fossum, SP (Wii)
PostPosted: Wed Jun 09, 2010 3:25 pm 
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Joined: Wed Feb 13, 2008 2:18 pm
Posts: 1232
Location: Charlotte, NC
Favorite Team: Red Sox
Console '07: Nintendo Wii
Console '08: Nintendo Wii
Favorite Japanese title: Don't Own
Yeah, I thought about it. Had enough points to make it DCB 4, but...there's a reason he hasn't been in the majors.

He actually has 3 curveballs (per the Wikipedia page), so I emulated the first two. the last one is that eephus (Fossum Flip), but since in this game you can only have 2 curves, there wasn't much I could do. Oh well.

_________________
maccrash21 wrote:
a lot of classical music is completely sterile cut-and-pasted Sweet Lines with 0 emotional heft.

Expansion Mode Challenge!
2008 Real-Life players from Success Mode - Please assist if you have the time!!
Older/dead logs:
Let the Fielders pitch! New log
MLB Life Mode log - OF Ryan Evert, Athletics
Honolulu Heroes Season Log - real-life players join a scrub team! Find out how they do in the AL West!


Top
 Profile  
 
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